The short version
30-second read- Barbarian vs monkfish vs karambwan. Barbarian fishing wins on XP (108,000/hr 3-tick at 99), karambwans on money (about 143,000–207,000 GP/hr); monkfish earns under a fifth of that.
- Fastest 1–99. Quests to 33, 3-tick fly fishing to 58, then 3-tick barbarian fishing to 99: roughly 130 hours of actual fishing.
- AFK routes take longer. Karambwans from 65 take about 328 hours to 99 and monkfish from 62 about 317, but need almost no clicks.
- Money. Aerial fishing tops the wiki's list at about 1,036,000 GP/hr; among the fish, dark crabs, minnows and sacred eels now out-earn anglerfish.
Why Fishing 1–99 Still Matters
Fishing has three separate roads to 99: 3-tick barbarian fishing for XP, karambwans that fill an inventory without a click, and anglerfish that pay for the grind. Pick the goal for the session (XP, AFK time or money) and the method follows.
Bils Services offers hand-done Fishing training if you would rather outsource the grind. Everything below assumes you are doing it yourself.
The XP and GP numbers on this page are the OSRS Wiki's Fishing training rates for efficient play, read on 14 October 2026. Fish prices move with the Grand Exchange, so treat every GP figure as a snapshot and re-check the wiki's money making guide before a long grind.

Fishing 1–99 Level Path
Quests cover the first 33 levels. After that the route splits by goal, and most methods stay usable all the way to 99, so the table below gives the level each one opens rather than a strict order.
| Levels | Method | Requirements | Notes |
|---|---|---|---|
| 1–24 | Sea Slug | 30 Firemaking | 7,175 Fishing XP, enough on its own to go from 1 to 24. |
| 24–33 | Fishing Contest, Freeing Pirate Pete, Tai Bwo Wannai Trio, The Fremennik Trials | Fishing Contest: 10 Fishing. Freeing Pirate Pete: 31 Cooking. Tai Bwo Wannai Trio: 5 Fishing, 15 Agility, 30 Cooking. The Fremennik Trials: none. | With Sea Slug these reach 33. Fishing Contest later unlocks minnows and Tai Bwo Wannai Trio unlocks karambwans, so do them anyway. |
| 20–48 | Fly fishing trout (20) and salmon (30) | Fly rod and feathers | 3-tick fly fishing is the fast version. The spots south-east of the Prifddinas southern gate never move, which makes it the lazy version; they need partial completion of Regicide. |
| 35–99 | Tempoross | 35 Fishing | A skilling boss at the Ruins of Unkah. Reward rolls include the fish barrel and tackle box (1/400 each) and the dragon harpoon (1/8,000). |
| 43–99 | Aerial fishing at Lake Molch | 43 Fishing, 35 Hunter | One of the two sources of the angler's outfit. |
| 47–99 | Drift net fishing | 47 Fishing, 44 Hunter, Bone Voyage | The XP is split with Hunter, so it only makes sense if you need both. |
| 48–99 | Barbarian fishing | 48 Fishing, 15 Agility, 15 Strength, the barbarian rod from Otto | Leaping salmon at 58 (30 Agility and Strength) and sturgeon at 70 (45 and 45). Every catch also gives Agility and Strength XP. |
| 62 | Monkfish | Swan Song | Small fishing net at Piscatoris. Low-effort food fishing. |
| 65 | Karambwans | Tai Bwo Wannai Trio, karambwan vessel, raw karambwanji | Near fairy ring DKP. The spots never move. |
| 80–87 | Infernal eels (80), minnows and anglerfish (82), dark crabs (85), sacred eels (87) | See the money section below | The profit tier. |
Pick Your Fishing Method
Every main method side by side, with the wiki's XP per hour from Pay-to-play Fishing training and GP per hour from its money making guide. These are rates for efficient play; expect a little less while you learn a method.
| Method | Levels and requirements | Fishing XP/hr (wiki) | GP/hr (wiki) | Attention | Best for |
|---|---|---|---|---|---|
| 3-tick fly fishing | 20 trout, 30 salmon; fly rod, feathers, herb and swamp tar | 23,000 at 20, 45,000 at 30, 61,000 at 50 | None, fish are dropped | Very high | Fastest XP up to 58 |
| Drift net fishing | 47 Fishing, 44 Hunter, Bone Voyage | 53,130 at 47 to 88,550 at 70, plus 60,145–116,725 Hunter | Costs drift nets | Active: chasing shoals into nets | Fishing and Hunter together |
| 3-tick barbarian fishing | 48 (58 for salmon); 15/30/45 Agility and Strength; Barbarian Training | 68,000 at 58, 90,000 at 70, 108,000 at 99 | None | Very high | Fast XP plus Strength and Agility |
| Barbarian fishing, AFK | Same as above | 37,000 at 58, 48,000 at 70, 57,000 at 99 | None | Low: drop when full | Low-effort XP |
| 2-tick harpooning tuna and swordfish | 35, but only ahead from 61; crystal harpoon strongly recommended | 101,800 at 71, 132,800 at 99 (crystal harpoon) | None | Extremely high | The fastest XP in the skill |
| Leechfin fishing | 78, The Blood Moon Rises, big fishing net | 109,000 at 78, 130,000 at 99 | None | Very high: a click every tick | Fast XP without 2-ticking |
| Tempoross | 35 | 30,000 at 35; 70,000 at 99 (95,000 with a crystal harpoon) when not cooking | About 361,000 if you play for permits at 81+ | Moderate | Fast XP without ticks; fish barrel |
| Aerial fishing | 43 Fishing, 35 Hunter | 27,600 at 43, 49,284 at 73, 93,890 at 99, plus Hunter | About 1,036,000 at 99 Fishing and Hunter | High | Money, Hunter, angler's outfit |
| Monkfish | 62, Swan Song | 35,800 at 62, 42,000 at 99 | About 27,000–32,000 | Low | Swan Song done, fewest clicks |
| Karambwans | 65, Tai Bwo Wannai Trio | 29,000 at 65, 42,000 at 99 | About 143,000 at 65, 207,000 at 99 | Very low | AFK money, PvM food, ironmen |
Fastest XP Methods
Tick manipulation sets the ceiling. The wiki lists 3-tick fly fishing as the fastest method from 20 up to 58 (drift nets overtake it from 47 if you also want Hunter), and barbarian fishing on the same 3-tick rhythm as one of the fastest methods from 58. Plain fly fishing without ticks is only a low-effort option past 35, not a fast one.
If you will not tick manipulate, Tempoross is the wiki's pick near 99 when you own a crystal harpoon; without one, it rates drift nets higher. 2-tick harpooning swordfish and tuna at Port Piscarilius only beats the other methods from 61.
Your harpoon changes the rates. The crystal harpoon has the best catch rate of the three. The dragon harpoon's special attack raises Fishing by 3 levels. The infernal harpoon cooks some catches as you go, which the wiki puts at about 20,000 to 26,000 passive Cooking XP an hour while 2-tick harpooning.
The full angler's outfit adds 2.5% XP per fish. It comes from Fishing Trawler (about 6 hours on average for the set) or from aerial fishing, which takes about as long but is more click-heavy.
How 3-tick and 2-tick fishing work
3-tick fishing means starting a three-tick action, usually a herb used on swamp tar, then clicking the fishing spot. Timed right, you get a catch roll every three ticks instead of five on fly fishing. Shift-drop each fish before the next click so the inventory never fills.
At Barbarian Training's heavy rod spots there is a cut-eat variant: gut the fish with a knife and eat the roe or caviar to hold the cycle. It adds Cooking XP, saves dropping and makes fish offcuts to use as bait. The wiki recommends 80 Cooking first, because from there cutting salmon and sturgeon never fails.
2-tick harpooning sits above both. Lure two rats west of the Port Piscarilius bank, wield a shortbow with no ammo, turn on auto retaliate and click the spot on the tick a hitsplat lands. That gives a roll every two ticks instead of six. The wiki says it is not worth doing at all without the tick timing.

Cheapest / Budget Approach
Fishing costs almost nothing to train. The recurring bills are bait: feathers or fish offcuts for barbarian fishing, sandworms for anglerfish, and raw karambwanji for karambwans. Tempoross needs only a harpoon.
Dropping is faster than banking on most methods, so bank only when the fish is food you will eat or something that sells. On an Ironman that calculation flips, which is covered below.
Rada's blessing from the Kourend & Kebos Diary gives a 2%, 4%, 6% or 8% chance (easy to elite) to catch two fish at once. The extra fish gives no XP, so it is a money upgrade rather than an XP one.
AFK & Lower-Intensity Options
For AFK fishing you want a spot that never moves. Every method below has one, and the inventory times come from the wiki's training page.
| Method | Level | Why it is AFK |
|---|---|---|
| Prifddinas fly fishing | 20 | The spots never move or reset; drop fish as needed. |
| Barbarian fishing, Otto's Grotto | 48 | Drop the fish as you go. A fish barrel helps if you bank. |
| Monkfish raft at sea | 62, 75 Sailing | About 3–4 minutes per inventory on a spot that does not move. |
| Karambwans | 65 | A full inventory with no interaction; about 3–5 minutes per inventory with a fish barrel. |
| Anglerfish at sea | 82 | About 6–7 minutes per inventory from a sloop, and one bank trip an hour with an ironwood or rosewood cargo hold. |
| Dark crabs | 85 | Spots in the Wilderness Resource Area never move, but player killers visit. |
The fish barrel holds 28 raw fish and can only be emptied at a bank or deposit box. It doubles a banking trip and does nothing for a dropping one.
Barbarian Fishing vs Monkfish vs Karambwan
These three open within 17 levels of each other and all run for hours without much thought, so they are the usual mid-game argument. The numbers settle it quickly. Rates are from Pay-to-play Fishing training; quest requirements from Tai Bwo Wannai Trio and Swan Song.
| Barbarian fishing | Monkfish | Karambwans | |
|---|---|---|---|
| Fishing level | 48 trout, 58 salmon, 70 sturgeon | 62 | 65 |
| Other levels | 15 Agility and Strength (30 for salmon, 45 for sturgeon) | Swan Song: 66 Magic, 62 Cooking, 62 Fishing, 45 Smithing, 42 Firemaking, 40 Crafting, 100 quest points | Tai Bwo Wannai Trio: 15 Agility, 30 Cooking, 5 Fishing |
| Quest | None. Talk to Otto to start Barbarian Training; the rod is under his bed | Swan Song, after One Small Favour and Garden of Tranquillity | Tai Bwo Wannai Trio, after Jungle Potion and Druidic Ritual |
| XP/hr, low effort | 37,000 at 58, 57,000 at 99 (dropping) | 35,800 at 62, 42,000 at 99 | 29,000 at 65, 42,000 at 99 (fish barrel, banking) |
| XP/hr, 3-tick | 68,000 at 58, 108,000 at 99 | No tick method | No tick method |
| Bonus XP | 3,400–5,200 Strength and Agility each per hour (AFK), Cooking if you gut | None | None |
| GP/hr (wiki) | None | About 27,000–32,000 | About 143,000 at 65, 207,000 at 99 |
| Bait | Feathers, bait, offcuts, roe or caviar | None; small fishing net | Raw karambwanji, about 1,335–1,386 an hour |
| Attention | Drop each inventory; 3-tick is a click every few ticks | Low on land; the sea raft spot (75 Sailing) runs 3–4 minutes an inventory | Very low: no clicks for a full inventory, 3–5 minutes with a fish barrel |
| Hours to 99 | About 126 (3-tick from 58) or 239 (AFK from 58) | About 317 from 62 | About 328 from 65 |
The 3-tick column is the one that changes the decision. Only barbarian fishing has a tick method among these three, so if you are willing to learn the herb-and-tar cycle, nothing else here comes close. If you are not, barbarian fishing still leads on XP (57,000 an hour at 99 against 42,000 for the other two), so the real choice is XP or money.
For an Ironman, the outputs matter more than the rate. Barbarian fishing gives roe, caviar and offcuts plus Cooking XP when you gut, karambwans are the standard PvM food, and monkfish is another food option once Swan Song is done.

Hours to 99 Fishing
Hours below are the XP gap from the wiki's Experience table divided by the wiki's rate averaged between each level it lists. Breaks, bank mistakes and learning time push real numbers up.
| Method | Levels | Wiki XP/hr across the band | Hours |
|---|---|---|---|
| 2-tick harpooning, crystal harpoon | 71–99 (12,219,986 XP) | 101,800 → 132,800 | About 101 |
| 3-tick barbarian fishing | 58–99 (12,809,965 XP) | 68,000 → 108,000 | About 126 |
| Tempoross, crystal harpoon, not cooking | 70–99 (12,296,804 XP) | 77,000 → 95,000 | About 136 |
| Tempoross, regular harpoon, not cooking | 70–99 (12,296,804 XP) | 62,000 → 70,000 | About 182 |
| Barbarian fishing, AFK | 58–99 (12,809,965 XP) | 37,000 → 57,000 | About 239 |
| Monkfish | 62–99 (12,700,627 XP) | 35,800 → 42,000 | About 317 |
| Karambwans | 65–99 (12,585,003 XP) | 29,000 → 42,000 | About 328 |
The fastest common route without 2-ticking: quests to 33 (18,424 XP), 3-tick fly fishing to 58 in about 3.5 hours, then 3-tick barbarian fishing to 99 in about 126. That is roughly 130 hours of actual fishing for 1–99.
Fishing Money Making
The fish themselves turn properly profitable in the 80s; below that, karambwans and monkfish are mostly about food. The exceptions are activities rather than fish: aerial fishing from 43 and Tempoross from 35 sit near or above the top fish on the wiki's money making list today.
| Method | Level | Requirements | GP/hr (wiki) | What to know |
|---|---|---|---|---|
| Aerial fishing | 43 | 35 Hunter; fish offcuts, or 20 Molch pearls to let the cormorant eat fish | About 1,036,000 | Lake Molch. The money is Molch pearls, each worth a pack of 100 shark lures, and the wiki's figure assumes 99 Fishing and Hunter (about 44 pearls an hour). High clicks; our aerial fishing guide has the full setup. |
| Tempoross | 35 | Harpoon, rope, hammer | About 361,000 | Assumes 60 permits an hour at 81+ Fishing. Normal mass-world cooking gives about 50. |
| Stranglewood fishing | 63 | Fishing rod; partial Desert Treasure II (full for the teleport) | About 291,000 | Very slow catches with a chance at chromium ingots and clue scrolls, so short sessions swing a lot. |
| Dark crabs | 85 | 85 Fishing, lobster pot, dark fishing bait (elite Wilderness Diary strongly recommended) | About 265,000 | Resource Area, deep Wilderness. Good money with real PK risk. |
| Minnows into sharks | 82 | Fishing Contest, full angler's outfit | About 238,000 at 82, 396,000 at 99 | Fishing Guild platform. Kylie Minnow swaps 40 minnows for one noted raw shark. Move when a flying fish appears after a spot rotates; it eats 16 to 26 minnows. |
| Sacred eels | 87 | Partial Regicide, 72 Cooking to dissect | About 233,000 | Dissected into Zulrah's scales. |
| Anglerfish | 82 | Fishing rod, sandworms | About 182,000 | Port Piscarilius or at sea. Below dark crabs, minnows and sacred eels at current prices, but worth more cooked: the wiki puts 82–99 at about 116 million raw or 140 million cooked. |
| Infernal eels | 80 | Fire cape to enter inner Mor Ul Rek, ice gloves, oily fishing rod | About 182,000 | Hammer them open for tokkul and other loot. |
| Karambwans | 65 | Tai Bwo Wannai Trio | About 143,000 at 65, 207,000 at 99 | Steady low-effort money, and high-end PvM food. |
| Monkfish | 62 | Swan Song | About 27,000–32,000 | Small but steady profit over a long grind. |
These are the wiki's live figures on 14 October 2026, for efficient play. Fish prices move with every update and every supply change, so check the wiki's money making guide before you commit a week to one fish. Rada's blessing (a 2–8% double catch) and spirit flakes (a 50% chance to double catch) raise every row that sells fish.
Practical Tips That Actually Matter
- Do Sea Slug before you catch anything. It is 7,175 Fishing XP for one quest.
- Talk to Otto Godblessed at his grotto above Baxtorian Falls before 48. Barbarian Training has no skill requirement to start, and the barbarian rod is under his bed.
- Gutting leaping fish with a knife gives 10 to 15 Cooking XP each, so barbarian fishing trains Fishing, Agility, Strength and Cooking at once.
- Play Tempoross early if you plan to bank fish later. The fish barrel and tackle box are both 1/400 reward rolls.
- Fishing Contest and Tai Bwo Wannai Trio gate minnows and karambwans. Do them before you need them.
Ironman Notes
Fishing is a supplier, so on an Ironman it pays for itself twice: the XP, and the food that stops your PvM being gated on shark stock. Bank the catch rather than dropping it, and train Cooking on the same trips instead of scheduling a separate Cooking project later.
The thing worth planning is which fish you need, not which gives the most XP. Karambwans at 65 are a standard Ironman PvM food, and minnows at 82 are the usual route to sharks. An account that needs Cooking XP wants different spots, and only one of them wants to be dropping everything.
A working Ironman route
- 1
1–33, quests.
Sea Slug, Fishing Contest, Freeing Pirate Pete, Tai Bwo Wannai Trio and The Fremennik Trials give 18,424 XP and unlock minnows and karambwans for later.
- 2
35+, Tempoross while cooking the harpoonfish.
Cooking costs XP but earns more points and loot, and the wiki suggests ironmen switch to the infernal harpoon once they can use it. The fish barrel and tackle box are 1/400 rolls each.
- 3
48–70+, barbarian fishing with a knife.
Gutting gives Cooking XP, roe or caviar, and offcuts that replace feathers as bait. At 80 Cooking the cut never fails on salmon and sturgeon.
- 4
65, karambwans.
Your PvM food line. Bank through fairy rings; the quest point cape or a house fairy ring keeps trips short.
- 5
80+, infernal eels.
Hammer them for tokkul, onyx bolt tips and lava scale shards. The wiki's profit figure assumes the tokkul buys uncut onyx with Karamja gloves on.
- 6
82, minnows or anglerfish.
Minnows need Fishing Contest and the full angler's outfit and turn into sharks. Anglerfish need sandworms: buy them from Tynan a pack at a time to hold the 90-coin price, or dig your own with 15 Hunter.
UIM, Hardcore and free-to-play notes
- 1
UIM:
the dropping methods (barbarian fishing, Prifddinas fly fishing, any 3-tick method) never need a bank, which is why they suit the mode. A fish barrel adds nothing there.
- 2
Hardcore ironmen:
dark crabs are in the deep-Wilderness Resource Area, and the wiki warns that a player who keeps fishing there can expect to die to a player killer eventually. Get your food from karambwans and minnows instead.
- 3
Free-to-play:
barbarian fishing, monkfish and karambwans all sit behind members' quests or training. The wiki's F2P money figures are about 17,000 an hour for lobsters and 20,000 for tuna and swordfish.
Common Mistakes
- 1
Starting barbarian fishing at 48 for speed.
Leaping trout are slow. The wiki says drift nets or 3-tick fly fishing stay faster until leaping salmon open at 58.
- 2
Bringing a fish barrel to a dropping method.
It only empties at a bank or deposit box, so it does nothing while you drop. Save it for karambwans, anglerfish and other banking trips.
- 3
Leaving Tai Bwo Wannai Trio until 65.
It gates karambwans and its 5,000 Fishing XP is part of the quest route to 33. Do it with the early quests.
- 4
Wearing Rada's blessing for XP.
The extra fish gives no XP. It is a money and supply upgrade only.
- 5
Taking gear you care about to dark crabs.
The Resource Area is deep Wilderness. Wear cheap defensive gear, keep your expensive items to the ones you can protect, and bank in Edgeville often.
When Paid Training Makes Sense
The case for buying Fishing rests on what it is blocking. The cost of a gathering skill is hours rather than gold. Worth buying if those hours are the only thing between you and the content you actually log in for; not worth buying if you find the rhythm of it relaxing, which plenty of people genuinely do.
If you do order it, the thing to specify is the route as well as the level range: AFK and fast XP and profit are different jobs on this skill, with different timelines and different supply bills for the same 99. Our Fishing page lists what we need from you, and the work is played rather than botted.
FAQ
What is the best AFK fishing in OSRS?
Karambwans from 65 if you bank: the spot never moves and an inventory takes about 3–5 minutes with a fish barrel. At 82, anglerfish from a sloop at sea run about 6–7 minutes per inventory. At low levels, the Prifddinas fly fishing spots never move.
Is barbarian fishing good to 99?
Yes, if you want XP. Leaping sturgeon give 80 Fishing XP plus 7 Agility and 7 Strength XP each, and 3-ticking them reaches 108,000 Fishing XP an hour at 99, about 126 hours from 58. It makes no money, so pick something else if profit is the goal.
Do you need 58 Fishing for barbarian fishing?
No. Leaping trout open at 48 Fishing with 15 Agility and 15 Strength. 58 is when leaping salmon open (30 Agility and Strength) and when the wiki rates 3-tick barbarian fishing as one of the fastest methods. Between 48 and 58, 3-tick fly fishing or drift nets are faster.
What is the best Fishing money maker?
On the wiki's list today, aerial fishing tops it at about 1,036,000 an hour at 99 Fishing and Hunter (it opens at 43), paid in Molch pearls, but it is click-heavy. Among the fish themselves, dark crabs at 85 (about 265,000, with Wilderness risk), minnows at 82 (about 238,000, rising toward 396,000 at 99) and sacred eels at 87 (about 233,000) lead. Anglerfish make about 182,000 raw and more if you cook them.
How long does 99 Fishing take?
About 130 hours of fishing on the fastest common route: quests to 33, 3-tick fly fishing to 58, then 3-tick barbarian fishing to 99. AFK routes take far longer, about 317 hours of monkfish from 62 or 328 hours of karambwans from 65.
Where do sharks come from now?
You can harpoon raw sharks from 76 Fishing. From 82, the minnow platform is the low-effort route: Kylie Minnow at the Fishing Guild trades one noted raw shark for 40 minnows, and the platform needs Fishing Contest and the full angler's outfit.
What level do you need for Tempoross?
35 Fishing and nothing else. It is a good bridge from fly fishing into the 50s and a source of the fish barrel, tackle box and dragon harpoon.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Final Takeaway
Quest to 33, then choose: 3-tick or Tempoross for speed, karambwans or anglerfish for AFK, and the 80s fish for money. Between barbarian fishing, monkfish and karambwans, barbarian wins on XP and karambwans on money. Our Tempoross guide and aerial fishing guide cover the two minigame-style methods in detail.
To skip the grind, see Fishing training. To plan the next skill, start with the skill guides or the full blog.
Sources
Numbers and mechanics on this page come from these 8 OSRS Wiki pages:
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