

How skilling and leveling work in OSRS
Skilling in Old School RuneScape means training your 24 skills, and every one of them needs 13,034,431 XP for level 99; level 92 is the halfway point at 6,517,253. The fastest way to level any skill is the same three steps: claim the quest XP rewards first, get the unlock that opens the best method, then train with the fastest method in the table below. Fifteen skills are free-to-play, while Agility, Herblore, Thieving, Fletching, Slayer, Farming, Construction, Hunter and Sailing need membership.
Many skills feed each other. Logs from Woodcutting go into Firemaking, Fletching and Construction, and fish from Fishing become Cooking XP, so training them in pairs saves buying supplies.
The 24 OSRS Skills
All skills start at level 1 except Hitpoints (10). Train each to level 99 and beyond. Use potions, prayer, and equipment for temporary boosts.
Combat skills
Attack, Strength, Defence, Hitpoints, Ranged, Prayer, Magic
Gathering skills
Mining, Fishing, Woodcutting, Farming, Hunter
Production skills
Smithing, Cooking, Crafting, Fletching, Herblore, Runecraft
Utility skills
Agility, Thieving, Slayer, Firemaking, Construction, Sailing
Popular methods, fastest training, cost & time
Per-skill overview based on the OSRS Wiki skill training guides. Times are approximate to level 99; cost is Profit / Low / Medium / High.
What to level first: quest XP and unlocks
Quest rewards skip the slowest early levels for free, so claim them before you grind. A few examples from the OSRS Wiki training pages:
- Runecraft: Temple of the Eye gives 9,210 XP, taking you from 10 to 27 and unlocking Guardians of the Rift.
- Woodcutting: Monk's Friend, Enlightened Journey, Icthlarin's Little Helper and one Recipe for Disaster subquest give 9,000 XP, enough for level 26.
- Fletching: five quests give 14,074 XP between them, enough for level 30.
- Construction: the Daddy's Home miniquest gives 944 XP (level 8) plus a crate of building supplies.
After quest XP, train the skills that make the others faster. Run energy recovers faster with every 10 Agility levels, which shortens every running skill, and Herblore stays locked until you finish Druidic Ritual. If you are planning a full max, our breakdown of how long maxing takes puts the hours per skill in context.
Bottom line: how to use this table
Read the table above as three separate questions rather than one ranking. The fastest column tells you what a full-attention session looks like, the cost column tells you whether the skill needs a bank before it needs your time, and the time column is only meaningful once you know how many hours a week you actually play.
The two figures that move are experience rates and prices, which is why every row links to the wiki instead of freezing numbers here. Check the rate the week you start a skill, not the week you planned it.
If you are picking your next skill rather than your next method, the honest ordering rule is unlocks first: a quest reward, a diary teleport or a support level often removes more hours from a grind than any efficiency trick inside it.
Related guides
Skill training service
If one skill is blocking a quest, a diary or a boss unlock, Bils Services trains it by hand on your account, for any of the 24 skills and any level range. Say which method you want (fastest, cheapest or AFK-style) when you order, because the timeline and the supply bill depend on it.
OSRS power leveling serviceFor full details on each skill and training methods, see the officialOSRS Wiki Skills page
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