The short version
30-second read- Cook every fish when permits are the goal. A loaded cooked fish is worth 65 points against 20 for a raw one.
- Tether before every wave hits. Skip it and the wave washes away your fish and tools.
- Save dragon harpoon specs for double spots. At the spirit pool everyone's max hit is 12, so a spec there is wasted.
- Search the pool at your highest Fishing level. Rewards use your base level when you search, not when you earned the permit, and boosts do not help.
Overview: Tempoross Solo vs Mass
Solo is better for both reward permits and top-end XP; mass is easier. Solo with cooking earns about 55 to 60 permits and 72,000 Fishing XP an hour. A cooking and firefighting route gets 75 to 80 permits an hour, and the advanced firefighting route 90 to 100. Skipping cooking pushes XP to about 100,000 an hour with a crystal harpoon. On a mass world, cooking everything earns 4,000 to 5,000 points a game, worth up to 6 permits, with far less to manage.
The gap comes from scaling. Every player adds energy and essence to Tempoross, but less per head as the boat fills: about 260 energy and 250 essence for a single player, down to about 180 and 170 each with 40 players. A solo game lasts longer, and every point in it is yours.
| Method | Reward permits | Fishing XP per hour | Notes |
|---|---|---|---|
| Solo, cooking and firefighting | 14 to 18 a game, 75 to 80 an hour | About 45,000 at 99 | Games last about 12 minutes |
| Solo, advanced firefighting | 18 to 21 a game, 90 to 100 an hour | About 43,000 at 99 | 70+ Fishing recommended |
| Solo, cooking | 55 to 60 an hour | About 72,000 | Keeps Tempoross at low energy so it cannot attack |
| Solo, no cooking | About 24 an hour | About 100,000 (crystal harpoon), 85,000 (dragon) | Use Solo-start on the rope ladder |
| Mass, cooking | Up to 6 a game (4,000 to 5,000 points) | 66,000 to 70,000 at 99 | Load the cannon nearest the ship's entrance |
| Mass, no cooking | Fewer than cooking (a raw fish loads for 20 points, a cooked one for 65) | 74,000 at 99 (95,000 with a crystal harpoon) | Most fish caught per game |
- Hunting the pet, tome of water or fish barrel: solo with cooking and firefighting. More permits means more searches of the reward pool.
- Maximum Fishing XP: solo without cooking, crystal harpoon.
- Low attention: a mass world (341, 422 or 463) with cooking.
- The Why Cook? Combat Achievement needs 10 permits from one fight, which in practice means a solo game.
| Field | Detail |
|---|---|
| Classification | Fishing boss (Boss) |
| Group | skilling boss |
| Difficulty | 1 / 5 |
| Solo or team | Solo or team (up to 40 per boat) |
| Access requirement | 35 Fishing |
| Notable reward | Fish barrel, tackle box, tome of water, Tiny tempor pet |
| Signature mechanic | Energy phase (cannons) and essence phase (spirit pool) |
| Damage to players | None; attacks only remove tools and fish |
Access Requirements
35 Fishing is the only requirement. A rope, bucket, hammer and harpoon are all in crates at Tempoross Cove, and you only need a small or big fishing net to search the reward pool afterwards.
Board the boat at the dock west of the Ruins of Unkah. The fastest way there is Ferryman Sathwood's ferry south of the Al Kharid bank. The pharaoh's sceptre, the camulet, the magic carpet to Menaphos and the Minigame Teleport to the Sorceress's Garden also work, and with 48 Sailing you can dock at the Ruins of Unkah yourself. The boss requirements checklist lists the other skilling boss gates.
Where Tempoross Sits in Progression
At 35 Fishing, Tempoross has the lowest requirement in this group. Wintertodt is also 1 of 5 but needs 50 Firemaking. Hespori (65 Farming) and Zalcano (Song of the Elves) sit above both.
How a Tempoross Fight Works
- 1
Board the boat.
It leaves 30 seconds after the first player gets on, or as soon as 40 are aboard. Right-click the rope ladder and pick Solo-start to go alone.
- 2
Energy phase:
catch harpoonfish at the island spots, cook them at the shrine if you want points, and load them into the ammunition crate by a cannon. Raw fish drain 10 energy and cooked fish 15. Fish at the double spots whenever they appear.
- 3
Essence phase: at 0 energy Tempoross submerges.
Fish the spirit pool at the end of the dock to drain its essence. Everyone's max hit there is 12, so save dragon harpoon specs for the double spots.
- 4
If its essence runs out before its energy refills, you win.
If not, it resurfaces and you repeat. After three cycles the storm builds much faster and the game fails unless both cannons are loaded in time, so plan to finish by then.
- Waves wash away your rope, bucket, hammer and fish. Tether to a mast or totem pole with a rope (or the full spirit angler outfit) to keep them.
- Lightning starts fires that burn the same items if you walk through them. Douse them with a bucket of water.
- Torrents stun a cannon and anyone loading it. Step away or use the other cannon.
- Drop Tempoross to 10% energy or lower and it stops attacking for 15 seconds at a time.
- If the storm intensity reaches 100% before its energy is drained, the game fails and you lose your points.
Points and Reward Permits
| Action | Points |
|---|---|
| Catching a harpoonfish | 5 |
| Cooking a harpoonfish | 10 |
| Loading a raw or crystallised fish | 20 |
| Loading a cooked fish | 65 |
| Repairing a mast or totem pole | 40 |
| Dousing a fire | 40 |
| Surviving a wave | 10 |
| Fishing the spirit pool | 55 per scatter |
The first 2,000 points earn 1 permit, and every 700 after that earns another, with leftover points giving a matching chance at one more. That is why cooking matters for loot: a cooked fish loaded is worth 65 points against 20 for a raw one.
Tempoross Rewards
Each permit is one search of the reward pool at the Ruins of Unkah. Rewards use your base Fishing level at the moment you search, not when you earned the permit, and boosts do not help.
| Reward | Chance |
|---|---|
| Spirit flakes (32 to 64) | 40/160 |
| Fish barrel | 1/400 |
| Tackle box | 1/400 |
| Big harpoonfish | 1/1,600 |
| Tome of water (empty) | 1/1,600 |
| Dragon harpoon | 1/8,000 |
| Tiny tempor (pet) | 1/8,000 |
Spirit flakes give a 50% chance at an extra fish while you train elsewhere. The fish barrel holds 28 raw fish, and the tome of water needs 50 Magic and works as an endless water rune source with 10% extra water spell damage.
Ironman Notes
Ironmen get full rewards from team games. Cook every fish if you are after loot: the infernal harpoon cooks a third of your catch automatically and is the best harpoon for permits once you have it.
Common Mistakes and Death Causes
- Not tethering, so a wave washes away your fish and tools.
- Running through fires with fish in your inventory.
- Using dragon harpoon specs on the spirit pool, where everyone's max hit is 12.
- Cooking when you want XP, or skipping cooking when you want permits.
- Letting the storm reach 100% before the cannon is loaded, which fails the game and wipes your points.
- Boosting Fishing past 86 with a dragon harpoon, where the catch chance is already maxed.
FAQ
Is Tempoross better solo or mass?
Solo, if you want permits or top XP: about 55 to 100 permits an hour depending on the method, or about 100,000 XP an hour without cooking (crystal harpoon). Mass is better if you want to pay less attention, at up to 6 permits a game.
How many permits do you get per Tempoross game?
1 permit for the first 2,000 points and 1 more per 700 after that. A cooking mass game of 4,000 to 5,000 points gives up to 6; a solo firefighting game gives 14 to 18.
What level do you need for Tempoross?
35 Fishing. All the tools you need are in crates at Tempoross Cove.
Is Tempoross a safe death?
No. Dying there is unsafe, but Tempoross never deals damage, so the only ways to die are self-inflicted damage, poison or venom.
What are the Tempoross rewards?
Spirit flakes, the fish barrel and tackle box (1/400 each), tome of water and big harpoonfish (1/1,600), the dragon harpoon and Tiny tempor pet (1/8,000), plus raw fish, soaked pages and caskets.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Bottom Line
Pick your method by goal: solo and cook for permits, solo without cooking for XP, mass when you only want to half-watch it. All of them start at 35 Fishing.
The fish barrel and tackle box are 1/400 per search each; our Tempoross service earns the permits by hand. For the rest of the Fishing route, see the Fishing guide.
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