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OSRS PvM Progression Guide: Which Boss to Learn First

OSRS PvM progression by skill: prayer switching at Scurrius, then reading attacks, trip management, phases and team roles, then the Inferno and raids.

Bils Services TeamUpdated 13 Oct 202611 min read32 views0 comments
OSRS PvM Progression Guide: Which Boss Should You Learn First? — Bils Services OSRS guide

The short version

30-second read
  • Tier 3 is where most accounts stall. The cause is rarely mechanics; those bosses expect twenty kills on one inventory rather than one kill on a full one.
  • Learn new bosses in cheap gear. Cheap setups mean more attempts, so upgrade only once you survive consistently and the upgrade buys speed, not survival.
  • Practise one mechanic per trip. Ignore kill time entirely, read the full mechanics section beforehand, and use that boss's Combat Achievement tasks as a practice list.
  • Raids come after clean tier 3 trips. Once you can finish trips there without avoidable damage, raids assume that baseline and build on it.
01

OSRS PvM Progression in Short

Good OSRS PvM progression follows skills, and gear comes second. Learn prayer switching at Scurrius, a boss with no requirements that uses all three combat styles, then reading attack animations at Barrows or Sarachnis, then trip management at Zulrah or Vorkath, then phases and team roles at Slayer bosses, God Wars and the raids. The endgame tier (Inferno, Colosseum, Theatre of Blood, Awakened DT2 bosses) assumes all four.

Every boss teaches one or two specific skills, and the ones worth learning early carry over to everything above them. If you only want the ranked list, the boss progression ladder sorts all 97 bosses easiest to hardest.

Each boss on the site has a 1 to 5 difficulty rating. This page walks up that scale, so the answer to "which boss next" is whichever entry in the next tier your account already qualifies for.

The one rule that matters throughout: learn a boss on cheap gear until you stop dying, then upgrade. Turning up in best-in-slot to learn mechanics just makes each death expensive without making it less likely.

Table 1How this path is ordered6 rows
DetailValue
Bosses indexed97
Difficulty scale1 introductory to 5 endgame
First skill to learnPrayer switching under pressure
Second skill to learnReading an attack animation instead of a timer
Third skill to learnManaging supplies across a whole trip, not one kill
What actually gates progressionConsistency, not gear — most players over-gear and under-practise
02

The Progression Scale

Every boss on the site is rated 1 to 5. This is what each tier means in terms of what it asks of you, and how many bosses sit at each level.

Table 2Bosses by difficulty tier5 rows
TierCountExamples
1 — Introductory8Brutus (the Cow Boss), Bryophyta, Gemstone Crab, Giant Mole
2 — Easy11Amoxliatl, Barrows brothers, Chaos Fanatic, Crazy Archaeologist
3 — Moderate32Ancient Wyverns, Artio, Basilisk Knights, Blood Moon
4 — Hard30Abyssal Sire, Akkha, Alchemical Hydra, Araxxor
5 — Endgame16Awakened DT2 bosses, Corrupted Hunllef, Doom of Mokhaiotl, Fortis Colosseum waves

You do not need to clear a whole tier before moving up. You need to be consistent at two or three bosses in a tier, because consistency is the thing that transfers.

03

Tier 1: Learn Prayer Switching Here

These are cheap to attempt, cheap to die at, and each one has exactly one mechanic to learn. Do not skip them because they look trivial — the muscle memory is the point.

Table 3Introductory bosses8 rows
BossTypeRequirementMain reward
Brutus (the Cow Boss)StandaloneThe Ides of MilkMooleta, bottomless milk bucket, cow slippers
BryophytaMini-bossMossy key from moss giantsBryophyta's essence (unlimited-charge staff)
Gemstone CrabShared-damage XP bossChildren of the SunPassive melee XP, gemstone drops
Giant MoleStandaloneSpade + light source (Falador Park)Mole claw and skin for Falador Hard Diary
OborMini-bossGiant key from hill giantsHill giant club
ScurriusStandaloneNone (Varrock sewers)Scurrius' spine, bones for Prayer XP
TemporossFishing boss35 FishingFish barrel, tackle box, soaked pages
WintertodtFiremaking boss50 FiremakingPyromancer outfit, warm gloves, tome of fire

If you can complete a full trip at two of these without checking a guide mid-fight, you are ready for tier 2.

04

Tier 2: Learn to Read Animations

Tier 2 bosses punish reacting late. The step up is that you stop switching prayers on a timer and start switching them because you saw the attack start.

Table 4Easy bosses11 rows
BossTypeRequirementMain reward
AmoxliatlStandaloneThe Heart of DarknessGlacial temotli, pendant of ates, Moxi pet
Barrows brothersMinigame-style chestPriest in PerilBarrows equipment (Dharok's, Ahrim's, Karil's…)
Chaos FanaticWilderness mini-bossDeep WildernessOdium / malediction shard 1
Crazy ArchaeologistWilderness mini-bossWilderness (Fossil Island coastline)Odium / malediction shard 2, fedora
Deranged ArchaeologistMini-bossFossil Island accessUnidentified fossils, Fossil Island notes
HesporiFarming boss65 Farming + Hespori seed (Farming Guild)Bottomless compost bucket, anima seeds
King Black DragonStandalone dragonAntifire protectionDragon pickaxe, draconic visage
KrakenSlayer boss87 Slayer + cave kraken taskTrident of the seas, kraken tentacle
SarachnisStandaloneSlash weapon or knife for the web (Forthos Dungeon)Sarachnis cudgel, strong herb and seed loot
Thermonuclear Smoke DevilSlayer boss93 SlayerOccult necklace, smoke battlestaff
ZalcanoMining/Smithing bossSong of the Elves + 70 Mining/SmithingCrystal tool seed, zalcano shard
052 min

Tier 3: Learn Trip Management

This is where most accounts stall, and the reason is almost never mechanics. It is that a tier 3 boss expects you to survive twenty kills on one inventory rather than one kill on a full one.

Table 5Moderate bosses32 rows
BossTypeRequirementMain reward
Ancient WyvernsElite monster82 Slayer + elemental/mind shieldGranite legs, wyvern visage
ArtioSolo Callisto variantWilderness singles-plus areaSame unique table at lower rates
Basilisk KnightsElite slayer monster60 Slayer + The Fremennik Exiles + mirror shieldBasilisk jaw (neitiznot faceguard)
Blood MoonMoons of Peril bossPerilous Moons questBlood moon armour set, dual macuahuitl
Blue MoonMoons of Peril bossPerilous Moons questBlue moon armour set, blue moon spear
Calvar'ionSolo Vet'ion variantWilderness singles-plus areaSame unique table at lower rates
CerberusSlayer boss91 Slayer + hellhounds taskPrimordial / pegasian / eternal crystals, smouldering stone
Chaos ElementalWilderness (multi)Deep WildernessDragon pickaxe, pet chaos elemental
Dagannoth KingsThree-boss lairA second player, pet rock + rune thrownaxe, or 85 AgilityBerserker / archer / warrior / seers rings, dragon axe
Dagannoth PrimeMagic kingA second player, pet rock + rune thrownaxe, or 85 AgilitySeers ring, Dagannoth Prime pet
Dagannoth RexMelee kingA second player, pet rock + rune thrownaxe, or 85 AgilityBerserker ring
Dagannoth SupremeRanged kingA second player, pet rock + rune thrownaxe, or 85 AgilityArchers ring, dragon axe
Eclipse MoonMoons of Peril bossPerilous Moons questEclipse moon armour set, eclipse atlatl
Gauntlet demi-bossesPrep-phase demi-bossesSong of the ElvesCrystal shards and paddlefish for the Hunllef fight
General GraardorGWD general (Bandos)70 Strength + hammer + 40 kill countBandos chestplate and tassets, bandos hilt
K'ril TsutsarothGWD general (Zamorak)70 Hitpoints + 40 kill countZamorakian spear, staff of the dead, zamorak hilt
Kalphite QueenStandalone (two phases)Two ropes (or the Hard Desert Diary)Dragon chainbody, Kq head
Maggot KingStandaloneThe Blood Moon RisesElder venator fang, crimson kisten
MuttadilesCoX boss roomChambers of XericRaid points toward CoX uniques
Penance QueenBarbarian Assault bossBarbarian Assault wave 10No drops. One kill plus 375 honour points in each role buys the fighter torso
Revenant MaledictusRevenant Caves bossRevenant Caves accessAmulet of avarice, ancient relics/emblems
ScorpiaWilderness (multi)Deep WildernessOdium / malediction shard 3
Shellbane GryphonSlayer boss51 Slayer + gryphon task + Troubled TortugansBelle's folly, gryphon feather
SkotizoSlayer mini-bossDark totem (base, middle and top pieces)Dark claw, jar of darkness, skotos pet
SpindelSolo Venenatis variantWilderness singles-plus areaSame unique table at lower rates
The MimicClue-scroll mini-bossMimic casket from an elite or master clueRing of 3rd age, 3rd age items
The Royal Titans (Branda & Eldric)Dual bossNone (Asgarnian Ice Dungeon)Deadeye and Mystic Vigour prayer scrolls, giantsoul amulet
VanguardsCoX boss roomChambers of XericRaid points toward CoX uniques
Vasa NistirioCoX boss roomChambers of XericRaid points toward CoX uniques
VespulaCoX boss roomChambers of XericRaid points toward CoX uniques
VorkathStandalone dragonDragon Slayer IIDragonbone necklace, vorki, superior dragon bones
ZulrahStandalone (rotational)RegicideTanzanite fang / magic fang / serpentine visage
062 min

Tier 4: Learn Phases and Team Roles

Tier 4 fights have distinct phases with different rules, and several of them expect you to hold a role in a team rather than solve everything yourself.

Table 6Hard bosses30 rows
BossTypeRequirementMain reward
Abyssal SireSlayer boss85 Slayer + abyssal demons taskAbyssal dagger, bludgeon pieces, abyssal whip
AkkhaToA path bossTombs of AmascutRaid points toward ToA uniques
Alchemical HydraSlayer boss95 Slayer + hydra taskHydra's claw, hydra leather, brimstone ring pieces
AraxxorSlayer boss92 Slayer + spider or araxyte taskNoxious halberd pieces, araxyte fang
Ba-BaToA path bossTombs of AmascutRaid points toward ToA uniques
CallistoWilderness (multi)Deep Wilderness + anti-PK setupVoidwaker hilt, dragon pickaxe, tyrannical ring
Commander ZilyanaGWD general (Saradomin)70 Agility + 40 kill countArmadyl crossbow, saradomin sword and hilt
Corporeal BeastStandaloneNone (games necklace or level 21 Wilderness entrance)Spirit shield and sigils
Crystalline HunllefGauntlet bossSong of the ElvesCrystal armour seeds, enhanced crystal weapon seed
Demonic GorillasElite monsterMonkey Madness IIZenyte shard, heavy ballista parts
Duke SucellusDT2 bossDesert Treasure II (Awakener's orb for Awakened)Magus vestige, eye of the duke, chromium ingot
Grotesque GuardiansSlayer boss (duo)75 Slayer + brittle keyBlack tourmaline core, granite gloves, granite ring
KephriToA path bossTombs of AmascutRaid points toward ToA uniques
Kree'arraGWD general (Armadyl)70 Ranged + mith grapple + 40 kill countArmadyl armour, armadyl hilt
Mad Angel (Wyrmscraig)Post-quest bossFallen From GraceHallowfell, jar of light, Aggy pet
Nylocas VasiliasToB bossTheatre of BloodProgress toward ToB purple
Pestilent BloatToB bossTheatre of BloodProgress toward ToB purple
Phantom MuspahStandalone (form swapping)Secrets of the NorthVenator bow shard, ancient icon
SotetsegToB bossTheatre of BloodProgress toward ToB purple
TektonCoX boss roomChambers of XericRaid points toward CoX uniques
The HueycoatlStandalone (segmented)Children of the SunDragon hunter wand, hueycoatl hide
The Maiden of SugadintiToB bossTheatre of BloodProgress toward ToB purple
The NightmareStandalone (multi-phase)Priest in Peril (Morytania access)Inquisitor's armour, nightmare staff, harmonised orb
Tormented DemonsElite monsterWhile Guthix SleepsBurning claws, synapse, tormented synapse
TzTok-Jad (Fight Caves)Wave challengeAccess to the TzHaar Fight CaveFire cape, tzrek-jad
Vanstrom KlauseQuest bossSins of the FatherBlisterwood flail, access to Darkmeyer
VenenatisWilderness (multi)Deep Wilderness + anti-PK setupVoidwaker gem, treasonous ring, dragon pickaxe
Vet'ionWilderness (multi)Deep Wilderness + anti-PK setupVoidwaker blade, ring of the gods, dragon pickaxe
XarpusToB bossTheatre of BloodProgress toward ToB purple
ZebakToA path bossTombs of AmascutRaid points toward ToA uniques
07

Tier 5: Endgame

These are the fights people practise for weeks. They combine everything below them and add a failure condition that ends the attempt rather than costing you a few hitpoints.

Table 7Endgame bosses16 rows
BossTypeRequirementMain reward
Awakened DT2 bossesAwakened variantsAwakener's orb + base boss clearedHigher unique odds; beating all four unlocks the ancient blood ornament kit
Corrupted HunllefCorrupted Gauntlet bossSong of the ElvesHigher enhanced seed rate, blade of saeldor
Doom of MokhaiotlEndless delve bossThe Final DawnEye of ayak, avernic treads, Mokhaiotl cloth
Fortis Colosseum wavesWave challengeChildren of the SunDizana's quiver, sunfire splinters
Great OlmCoX final bossChambers of XericTwisted bow, elder maul, kodai insignia, dragon claws
NexAncient Prison bossThe Frozen Door + 70 Agility, Hitpoints, Ranged, StrengthTorva armour, zaryte crossbow, ancient hilt
Phosani's NightmareSolo-only variantPriest in Peril; solo onlyHigher unique rates, Phosani's pet
Sol Heredit (Fortis Colosseum)Wave challengeChildren of the SunDizana's quiver, sunfire fanatic armour
The LeviathanDT2 bossDesert Treasure IIVenator vestige, leviathan's lure
The WhispererDT2 bossDesert Treasure IIBellator vestige, siren's staff
Triple Jads (Inferno wave 69)Wave challengeInferno accessClears the hardest pre-Zuk wave
Tumeken's and Elidinis' WardenToA final bossTombs of AmascutTumeken's shadow, masori armour, osmumten's fang
TzKal-Zuk (Inferno)Wave challengeA fire cape, sacrificed on first entryInfernal cape, jal-nib-rek
VardorvisDT2 bossDesert Treasure IIExecutioner's axe head, ultor vestige
Verzik ViturToB final bossTheatre of BloodScythe of vitur, ghrazi rapier, avernic defender hilt
YamaContract bossA Kingdom DividedOathplate armour, Soulflame horn

There is no shortcut into this tier. Every player who is consistent here spent time being inconsistent at tier 3 and 4 first.

08

How to Actually Learn a New Boss

A routine that works

  • Read the whole mechanics section before your first attempt, not during it
  • Go in on gear you would not mind losing, and expect to lose it
  • Pick one mechanic per trip to get right, and ignore your kill time entirely
  • Watch your own deaths rather than someone else's kills — your mistakes are not their mistakes
  • Only upgrade gear once you are surviving consistently, so the upgrade buys speed rather than survival
  • Use the Combat Achievement tasks for that boss as a structured practice list
09

FAQ

What does PvM mean in OSRS?

Player versus Monster: any combat against NPCs, from Slayer tasks and bosses to raids. The opposite is PvP, fighting other players. PvM progression is the order you learn those fights in.

What should my actual first boss be?

Scurrius in the Varrock Sewers if nothing else is unlocked. It has no requirement, 500 hitpoints in its solo version, and it uses melee, ranged and magic. Obor and Bryophyta are the other cheap starts, each needing a key from hill giants or moss giants. Do full trips at one of them until prayer switching stops being something you think about.

When am I ready for raids?

When you can complete trips at tier 3 bosses without taking avoidable damage. Raids assume that baseline and add team coordination on top of it.

Do I need best-in-slot gear to progress?

No, and buying it early actively slows you down, because you learn less from a death you can absorb. Learn on cheap gear, then upgrade to go faster.

Should I follow profit or difficulty when choosing the next boss?

Difficulty. A boss you die at is not profitable at any drop table, and the skills from a lower tier transfer upward while the GP does not.

How long does it take to get good at a boss?

Long enough that your kill count is a better measure than your hours. Most players are consistent somewhere between 20 and 100 kills depending on the fight's length and complexity.

Can BILS teach me instead of doing it for me?

Yes. Coaching keeps you in the fight while a team member walks you through it, which is a different product from having the content completed for you.

Still stuck on a mechanic? Ask the team on our Discord, it is free.

10 · Bottom line

Bottom Line

Pick the next boss by difficulty tier, not by drop table. The skills from tier 1 and 2 are what make tier 4 possible, and no amount of gear substitutes for them.

The single best change most players can make is to stop learning bosses in expensive gear. Cheap setups mean more attempts, and attempts are what teach you.

If you want the content completed rather than learned, our PvM team plays it by hand. If you want to learn it, ask about coaching instead.

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