The short version
30-second read- Expect about 3,088 kills to build it yourself. Vardorvis's executioner's axe head at 1/1,088 is the slowest piece, so save him for last.
- Each soul stack adds 6% to your Strength. Five stacks give +30%, added on top of Piety's 23% rather than multiplied, and stacks only boost the axe.
- Stacks no longer cost hitpoints since 22 July 2026. That update also raised the decay window from 20 to 50 ticks and the strength bonus to +125.
- Use it on 1x1 and 2x2 targets. The wiki lists it as the best weapon at Vardorvis, while the scythe usually stays ahead on 3x3 and bigger monsters.
Soulreaper Axe: The Short Answer
The soulreaper axe is a two-handed slash axe that needs 80 Attack and 80 Strength to wield. You make it by combining four untradeable drops from the Desert Treasure II bosses (Leviathan's lure, siren's staff, executioner's axe head and eye of the Duke) with 2,000 blood runes, which takes 75 Magic that cannot be boosted. The finished axe is tradeable, so a main can also buy it on the Grand Exchange.
Its gimmick is soul stacks. Every attack adds one, up to five, and each stack raises your Strength level by 6%. With five stacks running it out-damages a blade of Saeldor or an Inquisitor's mace, and against 1x1 and 2x2 monsters it can beat a scythe of vitur.
| Field | Detail |
|---|---|
| To wield | 80 Attack and 80 Strength |
| To make | 75 Magic (cannot be boosted), 2,000 blood runes and the four boss pieces. Gives 400 Magic XP. |
| Bonuses | +134 slash, +66 crush, +28 stab, +125 melee strength |
| Speed | 5 ticks (3.0 seconds), two-handed, 1-tile range |
| Special attack | Behead, which spends your soul stacks instead of special attack energy |
| Tradeable | The axe is. The four pieces are not. |
The Four Pieces and Their Drop Rates
| Piece | Dropped by | Drop rate |
|---|---|---|
| Eye of the Duke | Duke Sucellus | 1/720 |
| Leviathan's lure | The Leviathan | 1/768 |
| Siren's staff | The Whisperer | 1/512 |
| Executioner's axe head | Vardorvis | 1/1,088 |
Add the four average rates together and you get 3,088 kills, with Vardorvis's axe head the slowest piece by a distance. Awakened kills roll each boss's unique table three times as often, but every attempt costs an awakener's orb, so they are not a practical way to farm pieces.
Each piece sits on the same unique table as that boss's vestige and chromium ingots. A long axe grind therefore also feeds the ancient rings: the magus ring from Duke, venator from the Leviathan, bellator from the Whisperer and ultor from Vardorvis, each needing its vestige plus three chromium ingots.
How to Make the Soulreaper Axe
- 1
Finish Desert Treasure II - The Fallen Empire so the post-quest versions of the four bosses are open to you.
- 2
Get one of each piece:
eye of the Duke, Leviathan's lure, siren's staff and executioner's axe head.
- 3
Have 75 Magic.
It cannot be boosted for this, so a wizard's mind bomb or magic potion will not help.
- 4
Carry 2,000 blood runes with the four pieces and combine them.
The axe takes 5 ticks to make and gives 400 Magic XP.
One thing the original poll blog got wrong: it said you would need the whole quest to wield the axe. In game the only wield requirements are 80 Attack and 80 Strength, so a bought axe works on any account with those levels.
Soul Stacks and the Behead Special
You gain a soul stack every time you attack with the axe, hits and misses alike, up to a cap of five. Each stack adds 6% to your Strength level, so five stacks are worth +30%, and it is additive with Piety's 23% instead of multiplying it. A stack is added after the damage of the swing that made it, so a swing never benefits from its own stack. Stacks only boost the axe.
The 22 July 2026 update made the axe much easier to run. Gaining stacks no longer costs you hitpoints (it used to cost 8 per stack), you can now go 50 ticks without attacking before a stack starts to decay instead of 20, and the strength bonus went from +121 to +125. Stacks decay one at a time, so a short walk between monsters no longer resets you.
Behead uses all your stacks and no special attack energy. Each stack adds 12% accuracy and 6% to both maximum and minimum damage, so a five-stack Behead has +60% accuracy, +30% max hit and a floor of 30% of your max hit. The cost is that your Strength boost goes with it and you rebuild from zero, so it works best as a finisher, or just before a break in the fight where your stacks would decay anyway.
Where the Soulreaper Axe Is Best
The axe is strongest wherever you can keep five stacks up and the target is too small for a scythe to land all three hits. Against 3x3 and bigger monsters the scythe of vitur usually stays ahead.
- Vardorvis. The wiki lists it as the best weapon there, because his 2x2 size and high Defence hold the scythe back.
- Araxxor, as a strong second choice. The wiki ranks it level with the Inquisitor's mace, behind only the scythe, and the long fights keep five stacks up. The Araxxor guide covers the rest of that setup.
- Slayer tasks and Nightmare Zone. Aggressive monsters mean very little input is needed to hold five stacks.
- Not Duke Sucellus enrage. He drops to a four-tick cycle there, and a five-tick weapon like this one can only safely attack every second attack.
Which Boss to Farm First
All four pieces are required, so the order only decides how pleasant the grind is. Duke Sucellus is the usual starting point because his fight is slow and countable. The siren's staff is the most common piece and the axe head the rarest, so if you burn out easily, leave Vardorvis for last.
| Boss | Main style | What it tests | Piece rate |
|---|---|---|---|
| Duke Sucellus | Melee, slash | A skilling prep phase, then pillar positioning on a countable cycle | 1/720 |
| The Whisperer | Magic, plus a fast ranged weapon for the souls | Sanity management and tentacle dodging | 1/512 |
| The Leviathan | Ranged, with shadow spells to stun | Prayer switching that speeds up on a schedule | 1/768 |
| Vardorvis | Melee, slash | Dodging axes and specials that come at random | 1/1,088 |
Each boss also drops a tablet at roughly 1/25 that unlocks its ring of shadows teleport, and it only drops until you have it. Your first few trips to each boss are the slow ones.
FAQ
What are the soulreaper axe requirements?
80 Attack and 80 Strength to wield it. Making it needs 75 Magic (no boosts), 2,000 blood runes and the four pieces.
Is the soulreaper axe tradeable?
Yes, the finished axe is tradeable on the Grand Exchange. The eye of the Duke, Leviathan's lure, siren's staff and executioner's axe head are not, so ironmen have to farm all four.
Do I need Desert Treasure II to use it?
Not to wield it. You need the quest to fight the post-quest bosses that drop the pieces, but a bought axe only checks your Attack and Strength.
Is the soulreaper axe better than the scythe?
Against 1x1 and 2x2 monsters with five stacks running, it can out-damage the scythe of vitur. Against 3x3 or larger targets the scythe usually wins because it lands extra hits.
Does building soul stacks still hurt you?
No. Since the 22 July 2026 update you take no damage for gaining stacks. Before that, each stack cost 8 hitpoints.
Do awakened bosses drop the pieces faster?
They roll the unique table three times as often, but each attempt uses an awakener's orb and the kills are much harder. The awakened bosses guide has the numbers.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Bottom Line
80 Attack and Strength to use it, 75 Magic and 2,000 blood runes to make it, and about 3,088 average kills across four very different bosses to build it yourself. Mains can buy it. Ironmen should start with Duke, grab each ring of shadows tablet early, and save the 1/1,088 axe head for last.
If you want the pieces without learning four fights, our PvM service sells kill count at all four Desert Treasure II bosses, priced by gear tier and played by hand.
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