The short version
30-second read- The museum alone covers 78 Kudos. The Natural history quiz gives 28 and five cleaned finds on display add 50; each quest told to Historian Minas adds 5.
- Pack 3 to 4 Digsite teleports. The errands bounce between the Digsite, Lumber Yard, Woodcutting Guild, Port Sarim and Varrock.
- Raise the sails fully on straight stretches. Click the arrow opposite the top arrow's tilt, since drifting off course takes progress away.
- Build the bank chest on arrival at 21 Construction. An iron bar, 2 oak planks, 5 nails and a hammer make the Fossil Island bank chest right away.
Overview
Bone Voyage is the short quest that gets you to Fossil Island. There are no skill requirements and no enemies. You need The Dig Site completed and 100 Kudos from the Varrock Museum, plus 2 vodka and a marrentill potion (unf) for the Apothecary. Most of the quest is carrying sawmill papers between the Lumber Yard and the Woodcutting Guild, then steering the barge across.
If Kudos is what is stopping you, the Natural history quiz (28 Kudos) and the five cleaned finds you put on display (50 Kudos) get you to 78 without leaving the museum. Telling Historian Minas about five completed quests, at 5 Kudos each, covers the rest. The full breakdown is below.
Fossil Island is where birdhouse runs and the Volcanic Mine live, so this is one of the quests worth doing the day you reach 100 Kudos.
| Detail | Value |
|---|---|
| Difficulty | Intermediate |
| Length | Short |
| Quest points | 1 |
| Quest number | 132 |
| Released | 7 September 2017 |
| Starting point | Talk to Curator Haig Halen in the Varrock Museum. |
| Requirements | The Dig Site and 100 Kudos. No skill levels. |
| Items | 2 vodka and 1 marrentill potion (unf) |
| Enemies | None |
| Members | Yes |
| Updated / fact checked | 2026-10-12 |
Requirements and Prerequisites
Bone Voyage has no skill requirements at all. The two gates are a quest and a museum score.
| Requirement | Detail |
|---|---|
| Skills | None |
| Quest | The Dig Site completed |
| Kudos | 100 Kudos from the Varrock Museum |
How to Get 100 Kudos
Kudos is the Varrock Museum's reputation score. Specimen cleaning opens once The Dig Site is done, which you need for this quest anyway. These are the sources you can use before Fossil Island:
| Source | Kudos | Notes |
|---|---|---|
| Natural history quiz | 28 | 2 per plaque across 14 plaques. Each plaque needs at least three correct answers. |
| Uncleaned finds display cases | 50 | 10 each for pottery, an old symbol, an ancient symbol, an ancient coin and an old coin from specimen cleaning. Show each to an archaeologist, then place it in its display case. |
| Telling Historian Minas about quests | 80 total | 5 each for Demon Slayer, Rune Mysteries, Shield of Arrav, Priest in Peril, Merlin's Crystal, The Grand Tree, Temple of Ikov, Hazeel Cult, Observatory Quest, Making History, In Aid of the Myreque, A Tail of Two Cats, What Lies Below (needs the Dagon'hai history book) and Defender of Varrock; 10 for Curse of the Empty Lord (needs the full ghostly robes) |
| Ancient relics | 5 | 1 each, needs Below Ice Mountain |
| Sailing relics | 8 | 1 each for 8 salvaging relics, which need Sailing 15 to 87 and drop at 1/3,000 each. Not a practical route to 100. |
Fossil displays give another 72 Kudos, but they need Fossil Island, so they cannot count toward this quest.
Items to Bring
The vodka and the marrentill potion (unf) go to the Apothecary in Varrock for the potion of sealegs. Everything else is travel.
Required
- 2 vodka
- Marrentill potion (unf)
Recommended
- Fast travel to the Digsite (Digsite teleport or Digsite pendant; 3-4 teleports recommended)
- Fast travel to the Lumber Yard (short walk from the Digsite, a Lumberyard teleport, or the Balloon Transport System at a willow log per flight; 2 teleports recommended). A ring of the elements to the Earth Altar and a run north also works.
- Fast travel to the Woodcutting Guild (skills necklace, or Xeric's talisman to Xeric's Lookout)
- Fast travel to Varrock (Varrock teleport)
- Fast travel to Port Sarim (amulet of glory or Explorer's ring 2)
- Post-quest: an iron bar, 2 oak planks, 5 nails and a hammer to build the bank chest on Fossil Island (needs 21 Construction)
Where to Start
Starting location: Talk to Curator Haig Halen in the Varrock Museum.
After the curator you bounce between the Digsite, the Lumber Yard a short walk away, the Woodcutting Guild in Hosidius, Port Sarim and Varrock. Digsite pendant charges do most of the work.
Walkthrough, Stage by Stage
Steps follow the wiki quick guide in order. Dialogue options are in brackets.
- 1
Starting out.
Speak to Curator Haig Halen in the Varrock Museum. (dialogue: Have you any interesting news? → Sign me up!)
- 2
The finishing touches.
Travel to the canal barge north of the Digsite and speak to the barge foreman.
- 3
Speak to the sawmill operator in the Lumber Yard to get the sawmill proposal.
(dialogue: I'm here on behalf of the museum archaeological team.)
- 4
Bring the sawmill proposal to the sawmill operator at the Woodcutting Guild to get the sawmill agreement. (dialogue: I'm here on behalf of the museum archaeological team.)
- 5
If you cannot enter the guild, trying to open its eastern gate completes this step.
- 6
Bring the sawmill agreement back to the Lumber Yard's sawmill operator.
(dialogue: I'm here on behalf of the museum archaeological team.)
- 7
The cursed voyage.
Speak to the barge foreman.
- 8
Right-click the barge guard and choose the option to board the barge.
- 9
Speak to the Lead Navigator.
(dialogue: Yep, that would be me. → I'm aware, no need to tell me about them.)
- 10
Speak with Jack Seagull in the Rusty Anchor Inn in Port Sarim.
(dialogue: Ever made any cursed voyages?)
- 11
Return to the northern part of the Digsite and board the boat through the barge guard.
- 12
Speak with the Lead Navigator.
- 13
Speak to the Odd Old Man at the limestone mine to the north.
Leave the boat and walk west, north, then east. (dialogue: Talk about lucky charms. → I'm making a cursed voyage.) He gives you the bone charm.
- 14
Speak to the Apothecary in Varrock with your 2 vodka and the marrentill potion (unf).
Chat options depend on quests completed. (dialogue: Talk about something else. → Talk about Bone Voyage.)
- 15
Speak to him again with the same options to get the potion of sealegs.
- 16
Return to the Lead Navigator and give him the potion of sealegs.
- 17
Speak to the Junior Navigator to give him the bone charm.
(dialogue: I'm ready, let's go.)
- 18
The "cursed" voyage.
Steer the barge using the steering screen (see the next section) until the progress bar fills and you arrive at Fossil Island.
- 19
Finish the closing dialogue and the quest is complete.
Speak to the Junior Navigator to get off the boat.
Steering the Barge to Fossil Island
The crossing is the only minigame in the quest. It is a one-off steering screen and does not use the Sailing skill.
- When the top arrow tilts to the left, click the right arrow. When it tilts to the right, click the left arrow.
- The progress bar shows how far is left. Drifting off course takes progress away.
- Raise the sails as large as possible while you are going straight. Sail height changes how hard the boat swings from side to side.
- If the trip takes too long the boat gets lost and the crew wakes up. Talk to the Junior Navigator to try again.
Rewards and Unlocks
There is no XP reward. You do this quest for the island.
| Reward | Detail |
|---|---|
| Quest points | 1 |
| Unlock | Access to Fossil Island. Speak to the Junior Navigator to disembark when you arrive. |
| Item | Fossil island note book |
With 21 Construction you can build the Fossil Island bank chest right away from an iron bar, 2 oak planks and 5 nails, with a hammer.
Common Mistakes and Warnings
Bone Voyage only feels long when Kudos was never sorted out.
- Talking to the curator below 100 Kudos and stalling at the first step.
- Planning to count fossil displays toward the 100. They need Fossil Island.
- Thinking you need Woodcutting Guild access for the sawmill step. Trying the eastern gate is enough.
- Forgetting the marrentill potion (unf) and making an extra trip to Varrock.
- Under-bringing Digsite teleports. The wiki suggests 3 to 4.
- Rushing the steering screen with small sails and losing progress to drift.
Ironman Notes
The quiz and the finds displays are 78 Kudos that cost nothing but time. Do them before you plan which timeline quests to finish.
A skills necklace teleports straight to the Woodcutting Guild. Xeric's talisman to Xeric's Lookout is the backup.
Digsite pendant charges are worth making before the barge errands.
FAQ
What does Bone Voyage unlock?
Travel to Fossil Island, plus a Fossil island note book.
How do I get 100 Kudos for Bone Voyage?
Do the Natural history quiz (28) and display the five cleaned finds (50) for 78. Then talk to Historian Minas on the museum's first floor about quests you have done, such as Demon Slayer, Rune Mysteries, Shield of Arrav and Priest in Peril, for 5 Kudos each.
Is there combat in Bone Voyage?
No. The quest has no enemies to defeat.
Is the Bone Voyage boat part of the Sailing skill?
No. The barge crossing is its own steering screen and uses no Sailing mechanics.
Where do I get the sawmill proposal?
From the sawmill operator in the Lumber Yard, after you have spoken to the barge foreman. Take it to the Woodcutting Guild sawmill operator and bring the agreement back.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Bottom Line
Get to 100 Kudos first. After that, Bone Voyage is a short paperwork quest with no fights and a big unlock.
If you want it done along with The Dig Site and the Kudos quests, our quest service covers the whole route.
Sources
Numbers and mechanics on this page come from these 3 OSRS Wiki pages:
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