OSRS Quest Guides: Requirements, Walkthroughs and Rewards

Quest walkthroughs plus the routing guides that decide the order you should do them in. Requirements, items to bring, boss fights, puzzle answers and what each quest unlocks.

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47 guides · page 1 of 2

OSRS The Knight's Sword Quest Guide: Thurgo, Blurite, and Huge Smithing XP — Bils Services OSRS guide
830
Quest guide

OSRS The Knight's Sword Quest Guide: Thurgo, Blurite, and Huge Smithing XP

A practical F2P walkthrough of The Knight's Sword covering Squire Asrol, Reldo, Thurgo, the Falador portrait, Asgarnia Ice Dungeon blurite, iron bars, and why this quest is famous for early Smithing levels.

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OSRS Lost City Quest Guide: Zanaris, Dramen Staff, and Entrana Tips — Bils Services OSRS guide
600
Quest guide

OSRS Lost City Quest Guide: Zanaris, Dramen Staff, and Entrana Tips

A practical Lost City walkthrough covering the Lumbridge Swamp start, Entrana dungeon rules, the level 101 Tree spirit fight, Dramen staff crafting, and why this quest unlocks Zanaris and major mid-game content.

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OSRS Making Friends with My Arm Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS Making Friends with My Arm Guide: Requirements and Walkthrough

Making Friends with My Arm is the Master troll quest after My Arm's Big Adventure. Medium length, 66 Firemaking to start, and Weiss access upgrades that matter for later content.

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OSRS The Fremennik Exiles Guide: Requirements and Walkthrough — Bils Services OSRS guide
510
Quest guide

OSRS The Fremennik Exiles Guide: Requirements and Walkthrough

The Fremennik Exiles is the Master quest that unlocks basilisk knights and the Neitiznot faceguard. Medium length, 65 Crafting to start, and a real combat recommendation near 80.

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OSRS The Fremennik Isles Guide: Requirements and Walkthrough — Bils Services OSRS guide
100
Quest guide

OSRS The Fremennik Isles Guide: Requirements and Walkthrough

The Fremennik Isles is the Experienced bridge between Trials and later Fremennik content. Medium length, ice troll chores, and the Neitiznot helm unlock path.

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OSRS Dragon Slayer I Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS Dragon Slayer I Guide: Requirements and Walkthrough

Dragon Slayer I is the Experienced Free-to-play classic that unlocks rune platebodies. Thirty-two quest points to start, Crandor logistics, and Elvarg with an anti-dragon shield.

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OSRS Monkey Madness I Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS Monkey Madness I Guide: Requirements and Walkthrough

Monkey Madness I is the Master gnome quest that unlocks Ape Atoll and the dragon scimitar. Long, poison-heavy, and still a rite of passage before Monkey Madness II.

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OSRS Royal Trouble Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS Royal Trouble Guide: Requirements and Walkthrough

Royal Trouble upgrades Miscellania after Throne. Experienced, Medium, with a dungeon peek and a fight that wants antipoison more than fancy weapons.

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OSRS Throne of Miscellania Guide: Requirements and Walkthrough — Bils Services OSRS guide
300
Quest guide

OSRS Throne of Miscellania Guide: Requirements and Walkthrough

Throne of Miscellania unlocks kingdom management. Experienced, Medium, and mostly about approval errands — bring flowers you are willing to lose.

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OSRS Fairytale II Guide: Requirements and Walkthrough — Bils Services OSRS guide
200
Quest guide

OSRS Fairytale II Guide: Requirements and Walkthrough

Fairytale II unlocks fairy rings partway through — you do not need the full quest finish for ring travel. Experienced, Medium, and one of the highest QOL unlocks in the game.

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OSRS Bone Voyage Guide: Requirements and Walkthrough — Bils Services OSRS guide
200
Quest guide

OSRS Bone Voyage Guide: Requirements and Walkthrough

Bone Voyage is the short Intermediate quest that unlocks Fossil Island. One hundred Kudos is the real requirement — the barge paperwork is the easy part.

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OSRS Animal Magnetism Guide: Requirements and Walkthrough — Bils Services OSRS guide
100
Quest guide

OSRS Animal Magnetism Guide: Requirements and Walkthrough

Animal Magnetism is the Intermediate quest that unlocks Ava's devices. Medium length, undead chickens, and the ammo-saving cape slot every ranger eventually wants.

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OSRS King's Ransom Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS King's Ransom Guide: Requirements and Walkthrough

King's Ransom closes the Camelot series and unlocks the Knight Waves training ground for Chivalry and Piety. Experienced, Medium, and easy to softlock on evidence items.

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OSRS Dream Mentor Guide: Requirements and Walkthrough — Bils Services OSRS guide
300
Quest guide

OSRS Dream Mentor Guide: Requirements and Walkthrough

Dream Mentor is the Master Lunar Isle quest with an 85 combat start gate. Feed Cyrisus, brew the dream, and clear four low-magic-defence bosses that still hit like trucks.

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OSRS Lunar Diplomacy Guide: Requirements and Walkthrough — Bils Services OSRS guide
100
Quest guide

OSRS Lunar Diplomacy Guide: Requirements and Walkthrough

Lunar Diplomacy unlocks the Lunar spellbook. Experienced, Long, and full of ship-crew sequencing, dream challenges and seal-of-passage logistics.

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OSRS Regicide Guide: Requirements and Walkthrough — Bils Services OSRS guide
410
Quest guide

OSRS Regicide Guide: Requirements and Walkthrough

Regicide opens Tirannwn properly: dense forest, catapult chemistry, and a long Experienced quest that still deletes under-prepared Agility inventories.

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OSRS Underground Pass Guide: Requirements and Walkthrough — Bils Services OSRS guide
000
Quest guide

OSRS Underground Pass Guide: Requirements and Walkthrough

Underground Pass is the Experienced elf-series dungeon crawl through Iban's domain. Long, trap-heavy, and the reason Agility boosts and spare rope feel mandatory.

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OSRS Mourning's End Part II Guide: Requirements and Walkthrough — Bils Services OSRS guide
100
Quest guide

OSRS Mourning's End Part II Guide: Requirements and Walkthrough

Mourning's End Part II is the Master light-puzzle gauntlet in the Temple of Light. Long, shadow-haunted, and the classic inventory-management quest before Song of the Elves.

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OSRS Darkness of Hallowvale Guide: Requirements and Walkthrough — Bils Services OSRS guide
200
Quest guide

OSRS Darkness of Hallowvale Guide: Requirements and Walkthrough

Darkness of Hallowvale is the long Experienced Myreque entry into Meiyerditch. Agility rooftops, vyrewatch pressure, and a Vanstrom sketch escape that can still kill you.

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OSRS A Taste of Hope Guide: Requirements and Walkthrough — Bils Services OSRS guide
200
Quest guide

OSRS A Taste of Hope Guide: Requirements and Walkthrough

A Taste of Hope is the Experienced Myreque quest that looks gentle on paper and ends in a nasty boss. Medium length, blisterwood pathing, and a finale that wants 60+ melee comfort.

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OSRS A Night at the Theatre Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS A Night at the Theatre Guide: Requirements and Walkthrough

A Night at the Theatre is the Master unlock quest for Theatre of Blood. Entry Mode exists so you can learn rooms without full raid pressure — still bring poison tools and all three styles.

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OSRS Perilous Moons Guide: Requirements and Walkthrough — Bils Services OSRS guide
200
Quest guide

OSRS Perilous Moons Guide: Requirements and Walkthrough

Perilous Moons introduces Cam Torum and unlocks the Moons of Peril encounter. Master difficulty, Medium length, and a 48 Slayer start gate.

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OSRS Defender of Varrock Guide: Requirements and Walkthrough — Bils Services OSRS guide
100
Quest guide

OSRS Defender of Varrock Guide: Requirements and Walkthrough

Defender of Varrock is the Experienced Mahjarrat backport about Zemouregal's undead push on the city. Medium length, 55 Smithing to start, and a red-mist dungeon that rewards a salve.

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OSRS Secrets of the North Guide: Requirements and Walkthrough — Bils Services OSRS guide
400
Quest guide

OSRS Secrets of the North Guide: Requirements and Walkthrough

Secrets of the North is the Master Mahjarrat quest that unlocks the Phantom Muspah. Murder investigation, Weiss puzzles, and a creature fight that wants ranged and mage swaps.

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