The short version
30-second read- Superheating runite bars tops F2P. The wiki lists about 680k an hour at 85 Smithing and 43 Magic, roughly 17 hours of play per bond.
- No-requirement methods sit near 272k. Pie shells and anti-dragon shields lead the low-level rows, but pie dishes cap at 500 per 4 hours.
- New accounts cannot sell cowhide or leather. The GE blocks restricted items until 20 hours played, 10 quest points and 100 total level.
- Buy the first bond, then go members. Tanning green dragonhide pays about 1.03M an hour on members, about eight times F2P cowhide tanning.
Overview
Free-to-play money has a low ceiling and a short list of methods. On the wiki's Money making guide, the best steady F2P figure is about 680k an hour from superheating runite bars, which needs 85 Smithing. With no stats at all, the realistic range is about 57k to 274k.
That range matters because most F2P players are really saving for one thing: an Old school bond. It cost about 11.7M on 14 October 2026 and buys 14 days of membership. At 57k an hour that is about 205 hours of play; at 680k it is about 17.
If you already have membership, use the money making hub and the low-level members guide. Everything below stays on the free side of the gate.
| Detail | Value |
|---|---|
| Account stage | Fresh to high-level F2P; no members skills or quests |
| Best no-requirement figure | About 272k (pie shells) and about 274k (anti-dragon shields, needs Dragon Slayer I) |
| Best high-level figure | About 680k (superheating runite bars: 85 Smithing, 43 Magic) |
| Starting capital | None for killing cows; 100k+ for pie shells; about 5M for runite superheating |
| Risk | None for the bank-based methods; high for runite ore and other Wilderness methods |
| Grand Exchange slots | 3 on F2P, 8 on members |
| One bond | About 11.7M for 14 days of membership |
Pick your method
Every figure below is the wiki's hourly profit for that method, priced at Grand Exchange values after tax. Rows run from no requirements to high level.
| Method | GP/hr (wiki) | Requirements | Risk | Attention | Best for |
|---|---|---|---|---|---|
| Killing cows and tanning cowhide | about 57k | Combat 20+ recommended | None | Low | Account with no cash |
| Tanning cowhide | about 127k | None; 400k+ for hides | None | Low | Low level |
| Making pie shells | about 272k | None; 100k+ for inputs | None | Low | Low level, new account |
| Collecting anti-dragon shields | about 274k | Dragon Slayer I | None | Medium | Low level with 32 QP |
| Cutting yew logs | about 114k | Woodcutting 60 | None | AFK | Mid level, AFK |
| Killing ogress shamans | about 154k | 80+ melee, Defence and Magic recommended; The Corsair Curse, Dragon Slayer I | Low (no PvP) | Medium | Combat accounts |
| Crafting diamond jewellery | about 247k | Crafting 56 | None | Low | Mid level |
| High alching F2P items | about 490k | Magic 55; about 20M capital recommended | None | Low | Mid level with capital |
| Mining runite ore | about 396k | Mining 85 | High (level 46 Wilderness) | Medium | High level, accepts PK risk |
| Superheating adamantite bars | about 578k | Smithing 70, Magic 43; about 1M bankroll | None | Medium | Mid to high level |
| Superheating runite bars | about 680k | Smithing 85, Magic 43; about 5M bankroll | None | Medium | High level |
GP/hr figures are the wiki's at 14 October 2026 and move with Grand Exchange prices.
Left out on purpose: shop-selling runs the wiki marks as heavily contested, such as selling archery supplies (listed at about 736k but rarely achieved); smithing rune items for player-to-player sale (about 1.16M, but it needs 99 Smithing, 30M+ and buyers on world 308); and Wilderness pickups such as team capes (about 253k) and nature runes (about 194k in level 42–43 Wilderness). For the Magic rows, our alching guide covers item choice and the F2P training guide gets you to 43 and 55 Magic.
Killing cows vs tanning cowhides
This is the first money choice most F2P accounts make, and the wiki's numbers settle it fast. Killing your own cows is free but slow, buying hides and tanning them doubles the rate, and pie shells, which use the same bank-and-click rhythm, double it again.
| Detail | Kill cows and tan | Buy hides and tan | Make pie shells |
|---|---|---|---|
| GP/hr (wiki) | about 57k | about 127k | about 272k |
| Output per hour (wiki) | 325 leather | 3,500 tans | 2,450 shells |
| Starting cash (wiki) | None (3 coins per hard leather) | 400k+ | 100k+ |
| Buy limit that caps you | None | Cowhide: 13,000 per 4 hours | Pie dish: 500 per 4 hours |
| Sellable on a brand-new account | No, hides and leather are restricted | No, same restriction | Yes |
| Hours for one bond | about 205 | about 92 | about 43 of work, spread over about 210 dish-limit windows |
Verdict: kill cows only while you have no cash and want the combat XP anyway; buy and tan hides once the account clears the trade restriction and has about 400k; make pie shells for the best rate, but stock pie dishes over several 4-hour windows first, because 500 dishes is only about 12 minutes of work.
All the leather numbers run through Ellis in Al Kharid, the closest tanner to a bank with no requirements: 27 hides per trip, about 25 seconds per round trip while running, and 3 coins per hard leather or 1 coin per soft leather (Tanning cowhide). The wiki's figure always uses whichever leather is worth more after the fee.

From F2P to a bond
A bond is the item that turns F2P gold into membership: 14 days per bond, about 11.7M on 14 October 2026. The table divides that price by each method's wiki figure.
| Method | GP/hr (wiki) | Hours for one bond |
|---|---|---|
| Killing cows and tanning | about 57k | about 205 |
| Cutting yew logs | about 114k | about 102 |
| Tanning bought cowhide | about 127k | about 92 |
| Killing ogress shamans | about 154k | about 76 |
| Crafting diamond jewellery | about 247k | about 47 |
| Making pie shells | about 272k | about 43 (dish limit stretches it over days) |
| Collecting anti-dragon shields | about 274k | about 43 |
| Mining runite ore | about 396k | about 29 |
| High alching F2P items | about 490k | about 24 |
| Superheating adamantite bars | about 578k | about 20 |
| Superheating runite bars | about 680k | about 17 |
A route that works from a fresh account:
- 1
Clear the first three floors of the Stronghold of Security for 10,000 coins (2,000, 3,000 and 5,000 from the reward at the end of each floor). No stats needed.
- 2
Put that into pastry dough and pie dishes, or kill cows while you work toward 20 hours played, 10 quest points and 100 total level so the account can sell leather.
- 3
At 32 quest points, finish Dragon Slayer I. Oziach then sells anti-dragon shields, about 274k an hour with no skill requirement.
- 4
Train toward 43 Magic and 70 Smithing for adamantite superheating (about 578k), or 55 Magic plus capital for high alching (about 490k).
- 5
Buy the bond and start a members method in the first 14 days.
Tanning green dragonhide at the same Ellis tannery pays about 1.03M an hour on members (Tanning green dragonhide), so with about 5M of hides the next bond is roughly 11 hours away.
Requirements
F2P money has three gates: skill levels, a couple of quests and the new-account trade restriction. Nothing in the table above needs a members unlock.
| Requirement | Detail |
|---|---|
| Trade restriction | 20 hours played, 10 quest points and 100 total level before the GE lets you sell restricted items such as cowhide, leather, yew logs, coal and most ores. |
| Grand Exchange slots | 3 offer slots on F2P against 8 on members (Grand Exchange). Plan batches around three open offers. |
| Quests | Dragon Slayer I (32 quest points to start) for anti-dragon shields; The Corsair Curse for the ogress dungeon and the cove bank. |
| Skill floors | Magic 43 for Superheat Item, Magic 55 for High Level Alchemy, Smithing 70 or 85 for adamantite or runite bars, Crafting 56 for diamond necklaces, Mining 85 for runite. |
| Requirement | Detail |
|---|---|
| Staff of fire | Removes the fire rune cost of Superheat Item and High Level Alchemy. |
| Energy potions | The wiki's tanning and anti-dragon shield rates assume you run every trip. |
| One batch of capital | 100k+ for pie shells, 400k+ for hides, about 1M for adamantite superheating, about 5M for runite. |
Setup
F2P setup is a bank layout, not gear. Get the inventory right once and every trip after is the same clicks.
- 1
Buy one hour of inputs at your usual offer price, not the instant-buy price, and test the margin on a single item first.
- 2
For Superheat Item and alching, wield a staff of fire and keep nature runes in the same slot every trip.
- 3
For adamantite superheating, withdraw 9 ore and 18 coal, cast three times, withdraw all coal, cast three more, withdraw coal again and finish: the wiki's pattern makes 9 bars per three bank openings.
- 4
For pie shells, withdraw 14 pastry dough and 14 pie dishes, use one on the other and hold space.
- 5
Time one real hour before you scale.
If you land far under the wiki figure, the gap is usually travel or slow offers.
Route and Process
Each F2P method is a short loop. These are the loops the wiki's figures assume, so you can check your own pace against them.
| Method | Loop | Rate (wiki) |
|---|---|---|
| Tanning cowhide | Al Kharid bank to Ellis and back, 27 hides per trip, about 25 seconds running | About 2,000 hides an hour without energy potions |
| Pie shells | 14 dough and 14 dishes per inventory at any bank | 2,450 shells an hour |
| Anti-dragon shields | Edgeville bank to Oziach, 26 shields for 796 coins per trip | Up to 130 trips an hour with focus |
| Superheating runite | Bank-standing; 1 ore, 8 coal and 1 nature rune per bar, 3 ticks per cast | About 1,150 bars an hour; the Edgeville furnace manages about 400 |
| Diamond jewellery | Edgeville furnace and bank, about 40 seconds per inventory | 80–100 trips an hour |
Costs to Subtract
The wiki's figures already take these out. Your own numbers need them too, because F2P margins are thin enough that one missed cost turns the hour.
- Grand Exchange tax: 2% of each sale, rounded down and capped at 5M per item. Items sold for under 50 coins pay none (Grand Exchange).
- Tanning fees: 3 coins per hard leather, 1 coin per soft leather.
- Nature runes: one per Superheat Item or High Level Alchemy cast, about 140 coins each on 14 October 2026.
- Energy potions on running loops.
- Buy-limit downtime: pie dishes cap at 500 per 4 hours, and bones at 3,000, which the wiki says is only 8–9 minutes of Bones to Bananas.
How to Calculate Realistic Profit
Check the wiki's number with one worked example. Pie shells on 14 October 2026: a shell sells for 314 coins, minus 6 coins of tax, minus 185 for the pastry dough and 12 for the dish, which leaves about 111 coins. At 2,450 shells an hour that is about 272k, the table figure.
- 1
Write down the price you actually paid and the price you actually sold for.
- 2
Take the 2% tax and any fees off the sell side.
- 3
Multiply the margin by what you produced in a timed hour, not by the wiki's rate.
- 4
If your number is under half the wiki's, fix the loop before buying a bigger batch.
Ironman Relevance
F2P ironmen cannot buy inputs on the Grand Exchange, so every row that starts with a purchase is out. What still works is gathering your own materials: cows for hides you tan yourself, ore you mine and superheat, and alching what you make.
The bond is the exception. The Old school bond page notes it is the only item ironmen may buy on the Grand Exchange, through an ironman-only interface, so an F2P iron can alch its way to coins and buy membership. Iron routes after that are in the ironman money making guide.
Common Mistakes
These five cost F2P players the most time or gold.
- Killing cows on a day-one account and finding the leather will not sell: cowhide, leather and hard leather stay restricted until 20 hours played, 10 quest points and 100 total level.
- Ordering 2,000 pie dishes at once. The limit is 500 per 4 hours, so the offer sits part-filled while your pastry dough waits.
- Mining runite in the Lava Maze with your bank on you. The rocks are in level 46 Wilderness and the wiki is blunt that player killers will show up; bring only what you can lose.
- Smelting runite at the Edgeville furnace after reaching 43 Magic. Superheat Item makes about 1,150 bars an hour against about 400, which moves the wiki figure from about 292k to about 680k.
- Planning a green dragon trip on F2P. The wiki lists every green dragon location, including the Wilderness ones, as members-only.
When to Move On
Switch when one of these is true:
- You can afford a bond. On members, tanning green dragonhide at the same tannery pays about 1.03M an hour against 127k for cowhide; the money making hub has the rest.
- Your best row is under 150k an hour and the next unlock (43 Magic, 32 quest points) is close. Train toward it instead of grinding the slow row.
- You only log in to adjust offers. That is flipping, covered in the GE flipping guide.
FAQ
What is the best F2P money maker in OSRS?
Of the methods you sell through the Grand Exchange, superheating runite bars at about 680k an hour (85 Smithing, 43 Magic, about 5M bankroll), by the wiki's figures on 14 October 2026. The wiki lists more for smithing rune items at 99 Smithing and selling them to other players (about 1.16M), but that depends on finding buyers. With no skill requirements, pie shells (about 272k) and anti-dragon shields (about 274k, after Dragon Slayer I) lead.
Should I stay F2P to make money for a bond?
Only until the first bond. F2P rates put one bond 17 to 205 hours away depending on your levels, while members tanning of green dragonhide pays about 1.03M an hour, so later bonds take about 11 hours.
Is killing cows still good money?
It is the lowest row in the table at about 57k an hour, and a brand-new account cannot sell the hides or leather on the GE. It is fine for the first few hours of combat XP; after that, buying hides (about 127k) or making pie shells (about 272k) pays two to five times more.
Can I flip on F2P?
Yes, with 3 Grand Exchange slots instead of 8 and only F2P items to trade. Start with the GE flipping for beginners guide and keep each item a small share of your cash.
Can F2P players kill green dragons?
No. The wiki marks every green dragon location as members-only, the Wilderness spots included. Its green dragon money figure (about 930k) assumes members supplies such as super combat potions and a looting bag (Killing green dragons).
How long does it take to get a bond in F2P?
About 17 hours superheating runite bars, about 43 hours on pie shells or anti-dragon shields, and about 205 hours killing cows, at the bond's 14 October 2026 price of about 11.7M. Pie shells take longer in real time because of the 500 pie dish limit.
Why can't I sell cowhides on the Grand Exchange?
Your account is still under the new-account trade restriction. Cowhide, leather and hard leather stay on the restricted list until you have all three: 20 hours played, 10 quest points and 100 total level.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Where paid help fits
If the bond table shows more hours than you want to spend, our OSRS gold page lists the current rate per million. Everything above works without it; the tables are there so you can price your own time first.
Bottom Line
F2P money is a short ladder: about 57k killing cows, about 272k from pie shells or anti-dragon shields, and about 680k superheating runite bars at 85 Smithing. With a bond at about 11.7M, the row you can reach decides whether membership is 17 hours away or 200.
Buy the first bond as soon as you can. Members tanning alone pays about eight times what F2P tanning does.
Sources
Numbers and mechanics on this page come from these 20 OSRS Wiki pages:
- Money making guide
- Old school bond
- Account
- Money making guide/Killing cows and tanning cowhide
- Money making guide/Tanning cowhide
- Money making guide/Making pie shells
- Money making guide/Collecting anti-dragon shields (free-to-play)
- Money making guide/Cutting yew logs (free-to-play)
- Money making guide/Killing ogress shamans
- Money making guide/Crafting diamond jewellery
- Money making guide/High alching profitable free-to-play items
- Money making guide/Mining runite ore (free-to-play)
- Money making guide/Smelting adamantite bars (Superheat Item)
- Money making guide/Smelting runite bars (Superheat Item)
- Money making guide/Smithing rune items (Player-to-player trading)
- Stronghold of Security
- Money making guide/Tanning green dragonhide
- Grand Exchange
- Green dragon
- Money making guide/Killing green dragons
Enjoyed the guide?
Drop a like — it helps other Adventurers find the good stuff.
Community
Comments
Silence in the hall…
Be the first Adventurer to leave a mark.
Join the thread
Add a comment
Tips, drops, or “this carried my account” — keep it useful.








