The short version
30-second read- Set NPC attack options to right-click. Left-clicking an offspring mid-kite roots you in place and wastes runes.
- Guardians spawn once, after she drops to 99 HP. Stand on your lure side early, then keep her over 3 tiles from them for 15 seconds so they despawn.
- Do not run out of freeze casts mid-trip. Bring about 100 blighted ice or entangle casts for a few kills and 300 or more for a full trip.
- She is the only source of shard 3. Odium and malediction shard 3 each drop at 1/256, so 1/128 for either one.
Scorpia at a Glance
Scorpia is a level 225 scorpion boss with 200 hitpoints, living in a cave under the Scorpion Pit at level 53 to 55 Wilderness. The whole pit is multi-combat, so PKers can join at any point of the kill. She drops odium and malediction shard 3, the third of the three ward pieces, and killing her, Chaos Fanatic and the Crazy Archaeologist at least once is a hard Wilderness Diary task.
Her Magic level is 1 and her magic defence bonus is 44, so almost any spell lands. She only attacks with melee. Once she drops to 99 HP or lower, the next attack on her summons two guardians that heal her quickly while they stand within 3 tiles of her. The standard method follows from that: freeze her, mage her from outside melee range, and pull her away from the guardians when they appear.
| Field | Detail |
|---|---|
| Classification | Wilderness demi-boss, multi-combat |
| Difficulty (our index) | 3 / 5 |
| Solo or team | Solo or team |
| Access requirement | None. Members world, level 53 to 55 Wilderness |
| Notable reward | Odium and malediction shard 3 (1/256 each), Scorpia's offspring pet |
| Signature mechanic | Two guardians heal her once she is below half HP |
| Hitpoints | 200 |
| Max hit | 16 melee, plus poison starting at 20 |
| Released | 13 March 2014 |
Access Requirements
Scorpia has no quest, skill or diary requirement. You need a members world and a route into level 50+ Wilderness. The wiki's suggested levels are 70 Magic for the accursed sceptre and 40 Prayer for Protect from Missiles.
The bosses that do have gates, such as the diary-locked lairs of Callisto and Venenatis, are listed in the boss requirements checklist.
Location and How to Get There
Scorpia is in a cave beneath the Scorpion Pit in the north-east Wilderness, at level 53 to 55. The pit itself is full of Scorpia's offspring, small scorpions with an accurate ranged attack that hits up to 2 and poisons from 6.
From Edgeville bank, bring a knife or slash weapon, pull the Edgeville lever, cut the web north of where you land and run east past the Wilderness Resource Area to the pit. Glories and royal seed pods only work up to level 30, so on the way out you run south before teleporting.
Best Gear for Scorpia
| Check | Value |
|---|---|
| Prayer | Protect from Missiles at range (for the offspring); Protect from Melee only if you fight her up close |
| Her Defence level | 180 |
| Her Magic level | 1 |
| Lowest defence bonus | Magic (+44) |
| Elemental weakness | 35% to fire spells |
| Venom and poison | Not immune to either |
Magic is the style. The accursed sceptre or Thammaron's sceptre is the top pick on the wiki's list, and the trident of the swamp is a good budget choice because she is not immune to venom. Her magic defence is so low that a minimal setup rarely misses, so spend your protected slots on magic damage and prayer bonus rather than accuracy.
Take three or four valuable items at most. Anything past that is a gift to the first PK team that walks in. If you use a powered staff, a saturated heart or forgotten brew adds more damage than another piece of gear would.
Inventory and Supplies
- Blighted ancient ice sacks or blighted entangle sacks: about 100 casts for a few kills, 300+ for a full trip.
- Six or more blighted super restores.
- Araxyte venom sacs, antidote++ or superantipoison. She poisons from 20 and the offspring from 6.
- Saradomin brews plus manta rays and karambwans. The last two can be eaten on the same tick, which matters when a PKer shows up.
- A saturated heart or forgotten brew if you use a powered staff.
- A stamina potion, a lockpick for the magic axe hut, and a black d'hide body and chaps to tank PKers on the run.
- A looting bag.
Mechanics: Attack Styles, Max Hits and Immunities
| Property | Value |
|---|---|
| Combat level | 225 |
| Attack styles | Stab |
| Attack speed | 4 ticks |
| Attacks on sight | Yes |
| Poisons you | Yes (20) |
| Size | 5 tiles |
| Immune to cannon | No |
| Immune to thralls | No |
Where Scorpia Sits in Progression
Scorpia is the hardest of the three ward-shard bosses but still a mid-level fight. Chaos Fanatic and the Crazy Archaeologist are single-way and easier, and they drop shards 1 and 2. Above her sit the multi lair bosses, Callisto and Vet'ion.
Scorpia Strategy: Freeze, Mage and Split the Guardians
- 1
Set NPC attack options to right-click, or use Menu Entry Swapper, so you never left-click an offspring by mistake. Attacking one roots you in place and wastes runes.
- 2
Turn on Protect from Missiles.
Scorpia only uses melee, so if she never reaches you the only damage coming in is the offspring's ranged chip and poison.
- 3
Freeze her with Ice Barrage, Ice Blitz, Ice Burst or Entangle and attack from outside melee range.
Longrange or defensive casting gives you extra room when the freeze ends.
- 4
Before she reaches half health, stand on the side you plan to lure her toward.
The guardians spawn on the first attack after she hits 99 HP or lower.
- 5
When she is about to unfreeze, freeze both guardians, then walk away so Scorpia follows you.
Guardians that are too far to heal her for 15 seconds despawn, and they never respawn.
- 6
Finish the kill.
If the lure fails, killing the two guardians works too, but it is slower and fails the Guardians No More task.
Scorpia Drop Table and Rates
Scorpia rolls the shard table before her main drop. Odium shard 3 and malediction shard 3 are 1/256 each, so 1/128 for either one. Her pet is rarer than its intended 1/2,000 because of that pre-roll.
| Item | Quantity | Rate |
|---|---|---|
| Odium shard 3 | 1 | 1/256 |
| Malediction shard 3 | 1 | 1/256 |
| Dragon 2h sword | 1 | 1/128 |
| Dragon scimitar | 1 | 1/128 |
| Runite ore | 3 (noted) | 4/128 |
| Uncut diamond | 10 to 15 (noted) | 4/128 |
| Coins | 25,002 to 34,962 | 7/128 |
| Hard clue scroll | 1 | 1/100 (1/50 with ring of wealth (i)) |
| Scorpia's offspring (pet) | 1 | 1/2,015.75 |
| Looting bag | 1 | 1/3 |
Combat Achievements
Scorpia has four Combat Achievement tasks worth 13 points in total. The freeze-and-lure method above clears both mechanical ones in the same kill.
| Task | Requirement | Tier |
|---|---|---|
| Scorpia Adept | Kill Scorpia 10 times | Hard |
| Guardians No More | Kill Scorpia without killing her guardians | Hard |
| I Can't Reach That | Kill Scorpia without taking any damage from her | Hard |
| Scorpia Veteran | Kill Scorpia 25 times | Elite |
The full list by tier is in our Combat Achievements guide.
Ironman Notes
Scorpia counts for scorpion Slayer tasks, so Turael, Spria, Krystilia, Mazchna, Konar, Nieve and Duradel can all send you to her. Each kill is 260 Slayer XP.
She is the only source of odium and malediction shard 3, so every ironman ward goes through her. Her noted runite ore, uncut diamonds and blighted supplies are useful on the side.
Common Mistakes
- Left-clicking an offspring mid-kite and getting stuck in place.
- Leaving the guardians next to her at low HP. They heal her fast and drag the kill out.
- Praying Protect from Melee while fighting at range, which leaves the offspring's poison hits unblocked.
- Running out of freeze casts halfway through a trip.
- Forgetting antipoison. Her poison starts at 20.
- Bringing more than three or four valuable items into level 53 multi.
FAQ
What is the best Scorpia strategy in OSRS?
Freeze her and attack with magic from outside melee range on Protect from Missiles. When she drops below half health, freeze her two guardians and lure her more than 3 tiles away from them. After 15 seconds out of healing range they despawn.
What should I pray against Scorpia?
Protect from Missiles when you mage her from range, since the offspring are the only thing hitting you. If you melee her, use Protect from Melee and bring extra restores, because every attack she makes drains 2 prayer points.
How hard does Scorpia hit?
Up to 16 with melee every 4 ticks, and her poison starts at 20. The offspring hit up to 2 with ranged and poison from 6. She has 200 hitpoints.
How do you deal with Scorpia's guardians?
They spawn once, on the first attack after she reaches 99 HP or lower, and heal her while within 3 tiles. Freeze both, then pull Scorpia away; after 15 seconds out of healing range they despawn. Killing them also works, but they never respawn either way.
Where is Scorpia?
In a cave under the Scorpion Pit, level 53 to 55 Wilderness. The quickest route without diaries is the Edgeville lever, then east past the Wilderness Resource Area. Bring a knife or slash weapon for the web.
Is Scorpia worth killing?
For the ward shards, the hard diary kill and four Combat Achievements, yes. As a money maker she depends on how many trips you finish without meeting PKers, so check the wiki's current drop value before planning a long session.
Still stuck on a mechanic? Ask the team on our Discord, it is free.
Bottom Line
Scorpia is a freeze-and-kite fight with a low magic defence, and the guardian lure is the only part that takes practice. Learn it on a quiet world and the kills get quick. The real cost is the location: level 53 multi with nothing between you and a PK team.
If you want the kills or the Combat Achievements without risking your own setup there, our Scorpia service is played by hand. The bosses list has every other boss.
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