Boss guide

OSRS Scurrius XP per Hour, Best Gear, Mechanics & Drops

Scurrius gives 2,360 combat XP per solo kill before bonus, about 94k to 110k XP/hr at 40 kills. His loot pays for your supplies but makes no real profit.

Bils Services TeamWiki-checked 12 Oct 20267 min read28 views0 comments
Scurrius — Bils Services OSRS guide
Classification
Standalone (Boss)
Group
beginner boss
Difficulty
1 / 5
Solo or team
Solo or team
Access requirement
None (members; Varrock Sewers)

The short version

30-second read
  • Default to Protect from Melee early on. His tail swipe comes with no warning and is his fastest, most accurate attack.
  • Step off shadows in the last phase. Falling bricks hit 15 to 22 solo, one always lands on your tile, and they can chain.
  • Kill the rats as they spawn. Leftover rats outlast Scurrius and block the food pile, and rat bone weapons hit them with no attack delay.
  • Turn the 1/33 spine into a bone mace. Add a rune mace with 35 Smithing or 50,000 coins, and it beats an abyssal tentacle here.
01

Scurrius XP per Hour and GP per Hour

A solo Scurrius kill is worth 2,360 combat XP and 787 Hitpoints XP before bonuses, counting his 500 hitpoints plus one wave of rats. Damage on Scurrius himself also gets a combat XP bonus: 20% in the private instance and 42.5% in the public room. At the wiki's baseline of 40 kills an hour that is about 94,400 combat XP an hour before the bonus and about 110,400 with it.

GP per hour is close to zero. The wiki's training guide says his drops cover your supplies but do not turn a profit, so treat Scurrius as an XP and clue boss whose loot pays for itself.

Table 1Scurrius XP per hour, private instance (from the wiki's 2,360 XP per kill)2 rows
Kills per hourCombat XP/hr (base)Combat XP/hr (with 20% bonus)Hitpoints XP/hr (base)
40 (wiki baseline)94,400110,40031,480
60 (maxed stats and gear)141,600165,60047,220

Rat bone weapons push this higher: they add +10 to your max hit against rats and attack his rats with no delay. The wiki's melee training page puts base 70 combat stats at 100k+ XP an hour soloing the public-room Scurrius with a bone mace.

Scurrius is a members' boss in the Varrock Sewers with no unlock. Jagex built him for combat levels 60 to 90, and he is the usual first boss for learning prayer switching.

Table 2Scurrius — key facts10 rows
FieldDetail
ClassificationStandalone (Boss)
Groupbeginner boss
Difficulty1 / 5
Solo or teamSolo or team
Access requirementNone (members; Varrock Sewers)
Notable rewardScurrius' spine (1/33) for rat bone weapons, pet Scurry (1/3,000)
Signature mechanicPrayer switching, falling bricks, rat waves
Hitpoints500 (private instance), 1,500 (public room)
Max hits13 (Melee), 8 (Magic), 7 (Ranged), 22 (Rockfall) in the private instance; 13, 14, 13 and 24 in the public room
Released24 January 2024
02

Location and How to Get There

Scurrius is in the Varrock Sewers. Take the manhole just east of Varrock Palace, head east and climb through the broken bars.

Right-click the bars to pick the public room or a private instance, which is free. The public Scurrius has 1,000 more hitpoints and slightly higher stats but a bigger XP bonus; the private one dies faster. If you die, your grave appears next to Historian Aldo just outside the lair. No unlock or carried item is needed, which is why he is the usual first boss for accounts in the 60 to 90 combat range.

04

Inventory and Supplies

  • Food for falling bricks (up to 22, or 24 in the public room). The right prayer blocks everything else he throws.
  • Prayer potions. Bring more of these and less food as you get better at dodging.
  • Stat potions: super combat, or super attack, strength and defence.
  • Bronze knives or darts for the rats if you have no rat bone weapon.
  • No cannon. You cannot set one up in the lair.
  • A teleport out.
05

Mechanics: Attack Styles, Max Hits and Immunities

Table 4Scurrius — combat profile (wiki infobox values)7 rows
PropertyValue
Combat level200
Attack stylesMagic, Ranged, Melee
Attack speed4 ticks
Attacks on sightYes
Poisons youNo
Size3 tiles
Immune to cannonYes
06

Phases, Falling Bricks and Rats

Phase one: his tail swipe (melee, max 13) comes with no warning and is his fastest, most accurate attack, so Protect from Melee is the default. At 80% health he walks to a food pile, breaking any bind, and eats for 5 or 10 hitpoints at a time while using magic, ranged and falling bricks.

At 30% (150 hitpoints solo, 450 in the public room) he moves to the centre and uses only ranged and magic, faster than before. Falling bricks hit for 15 to 22 solo (up to 24 in the public room), one always lands on your tile under a shadow, and in this phase they can come several times in a row.

He can also screech and summon six level 46 giant rats. They hit 0 to 1 through Protect from Melee (up to 4 without it), die in one hit, outlive Scurrius, and can stop you eating from a food pile. Out of combat you can eat from a food pile once every 10 minutes to heal to full.

07

Where Scurrius Sits in Progression

In our index Scurrius is a difficulty 1 of 5 beginner boss, alongside Obor and Bryophyta. The usual next step up is Sarachnis.

08

Fight Strategy

  1. 1

    Protect from Melee until he drops to 30%.

  2. 2

    While he eats at a food pile he uses magic, ranged and falling bricks, so pray against the projectile and step off shadows.

  3. 3

    From 30%, pray against each projectile and step off every shadow.

  4. 4

    Kill the rats as they spawn.

    Rat bone weapons hit them with no attack delay.

  5. 5

    After the kill, clear the leftover rats before you heal at a food pile.

09

Drops and What Scurrius Is Worth

Every kill drops big bones and raw rat meat. The main roll is rune and adamant gear (rune full helm, med helm, sq shield, chainbody and battleaxe, and an adamant platebody, at 6/100 each), runes, arrows and coins. The player who did the most damage also rolls a medium clue at 1/25 and the pet Scurry at 1/3,000.

Scurrius' spine drops at 1/33, and only one player can get it per kill. It is untradeable and makes the rat bone weapons; a bone mace is the spine plus a rune mace, with 35 Smithing or 50,000 coins.

10

Combat Achievements

Scurrius has five Combat Achievement tasks, two easy and three medium:

  • Scurrius Novice (easy): kill him once.
  • Sit Rat (easy): finish him off with a ratbane weapon in a private instance.
  • Perfect Scurrius (medium): kill him in a private instance without taking damage from Tail Swipe or Falling Bricks, and pray correctly against Flying Fur and Bolts of Electricity.
  • Scurrius Champion (medium): kill him 10 times.
  • Efficient Pest Control (medium): kill 6 giant rats in his lair within 3 seconds.

Combat Achievements guide

11

Ironman Notes

Scurrius counts for a rat Slayer task from Turael or Spria, at 600 Slayer XP per private-instance kill (2,137.5 for the public-room version).

Ironmen can join public kills and get kill count, but receive no drops apart from a medium clue if they deal the most damage. Use the private instance, or the shared group instance in Group Ironman.

12

Common Mistakes and Death Causes

  • Praying Magic or Missiles in phase one and eating tail swipes.
  • Standing on shadowed tiles in the last phase, where the bricks can chain.
  • Leaving rats alive. They outlast Scurrius and block the food pile.
  • Trying to set up a cannon. The lair does not allow it.
  • Walking in before prayers are on.
132 min

FAQ

How much XP per hour does Scurrius give?

About 94,400 combat XP an hour before bonus at 40 solo kills, about 110,400 with the 20% private-instance bonus, plus roughly 31,000 Hitpoints XP. Strong accounts at 60+ kills an hour get more.

Is Scurrius good XP?

For combat levels 60 to 90, yes. The wiki's melee training guide says he gives faster XP than the Gemstone Crab at lower levels, and that base 70 stats get 100k+ XP an hour with a bone mace. High-level accounts have faster options. The Gemstone Crab guide covers the AFK alternative.

Is Scurrius worth it for GP?

No. The drops cover your supplies but do not make a real profit. The value is the XP, medium clues at 1/25 and the spine for rat bone weapons.

What do I need to fight Scurrius?

Membership and nothing else: no quest, no item, no Slayer level. The wiki recommends 50+ combat stats and 43 Prayer.

Which protection prayer should I use at Scurrius?

Protect from Melee until he reaches 30% health, except while he eats at a food pile, when he uses magic, ranged and falling bricks, so pray against the projectile and step off shadows. From 30% he never melees, so pray Magic or Missiles to match each attack.

How hard does Scurrius hit?

In the private instance: 13 melee, 8 magic, 7 ranged and up to 22 from falling bricks, with 500 hitpoints. The public Scurrius hits 13, 14, 13 and 24 and has 1,500 hitpoints.

Private instance or public room?

The private instance is free, dies faster and gives a 20% XP bonus. The public room gives 42.5% but has 1,500 hitpoints, and only the top damage dealer rolls the main loot.

Can I use a dwarf multicannon at Scurrius?

No. Cannons cannot be set up in his lair.

Where is Scurrius and how do I get there?

In the Varrock Sewers. Take the manhole just east of Varrock Palace, head east and climb through the broken bars.

What kills people at Scurrius?

Falling bricks in the last phase and rats left alive. Below 30% the bricks can come several times in a row, and the rats chip through prayer.

Still stuck on a mechanic? Ask the team on our Discord, it is free.

14 · Bottom line

Bottom Line

Scurrius is combat XP with supplies paid for: pray Melee early, dodge the bricks late, kill the rats, and turn your first spine into a rat bone weapon.

If you would rather have the kills or the spine done for you, our Scurrius service is done by hand. Otherwise the bosses list has the full index.

Sources

Numbers and mechanics on this page come from these 3 OSRS Wiki pages:

Written by the Bils Services Team · the team that runs our OSRS services

Scurrius, Standalone, difficulty 1/5. Combat values here (hitpoints, max hits, attack styles and speed, Defence and Magic levels, immunities, Slayer details) were read from the Old School RuneScape Wiki infobox on 2026-08-03. XP per kill, kills per hour and supply inputs come from the wiki's Killing Scurrius page, and phases and drops from Scurrius/Strategies and Scurrius, checked on 2026-10-12. The XP per hour rows multiply those figures; the bonus column adds 20% to the 2,000 XP from Scurrius' own hitpoints only. GP per hour is deliberately absent because it moves with the Grand Exchange.

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