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Best OSRS Group Bosses: 48 Team Bosses Ranked by Difficulty

The best OSRS group bosses: Scurrius and the Royal Titans for first team kills, then God Wars, Corp and Nightmare, then Nex and the three raids.

Bils Services TeamUpdated 13 Oct 20268 min read72 views0 comments
Best OSRS Group Bosses — Bils Services OSRS guide

The short version

30-second read
  • Royal Titans suit a duo of 90+ combat. The fight is built for two players, and unique rates follow your share of the damage.
  • Skilling bosses make easy first group trips. Wintertodt needs 50 Firemaking and Tempoross 35 Fishing, and extra players mostly speed things up.
  • Small Theatre of Blood teams face less HP. Boss hitpoints drop to 75% with three or fewer players and 87.5% with four.
  • Join a learner group, not a speed group. The mechanics are the same, and nobody minds the extra ten minutes.
015 min

The Best OSRS Group Bosses

The best OSRS group bosses for a first team are Scurrius, whose group version has 1,500 hitpoints, and the Royal Titans, a fight built for two players. Mid-game teams farm the God Wars generals, Corporeal Beast and The Nightmare. End-game teams do Nex, Theatre of Blood and Tombs of Amascut, with Chambers of Xeric as the usual first raid.

Our index has 48 bosses that involve a team, listed below from difficulty 1 to 5. Of those, 16 are marked team because a group is the normal way to do them, even where a solo kill is technically possible.

Team content fails for a different reason than solo content does. Solo deaths are usually a mechanic you misread; team wipes are usually a role nobody claimed. Agreeing who does what before the first pull matters more than anyone's gear.

Table 1Bosses That Need or Reward a Team — 48 entries48 rows
BossGroupDifficultySolo or teamRequirementNotable reward
Brutus (the Cow Boss)Beginner bosses1 / 5Solo or teamThe Ides of MilkMooleta, bottomless milk bucket, cow slippers
Gemstone CrabBeginner bosses1 / 5TeamChildren of the SunPassive melee XP, gemstone drops
Giant MoleBeginner bosses1 / 5Solo or teamSpade + light source (Falador Park)Mole claw and skin for Falador Hard Diary
ScurriusBeginner bosses1 / 5Solo or teamNone (Varrock sewers)Scurrius' spine, bones for Prayer XP
TemporossSkilling bosses1 / 5Solo or team35 FishingFish barrel, tackle box, soaked pages
WintertodtSkilling bosses1 / 5Team50 FiremakingPyromancer outfit, warm gloves, tome of fire
King Black DragonStandalone bosses2 / 5Solo or teamAntifire protectionDragon pickaxe, draconic visage
SarachnisBeginner bosses2 / 5Solo or teamSlash weapon or knife for the web (Forthos Dungeon)Sarachnis cudgel, strong herb and seed loot
Thermonuclear Smoke DevilSlayer bosses2 / 5Solo or team93 SlayerOccult necklace, smoke battlestaff
ZalcanoSkilling bosses2 / 5TeamSong of the Elves + 70 Mining/SmithingCrystal tool seed, zalcano shard
Chaos ElementalWilderness bosses3 / 5Solo or teamDeep WildernessDragon pickaxe, pet chaos elemental
Dagannoth KingsStandalone bosses3 / 5Solo or teamA second player, pet rock + rune thrownaxe, or 85 AgilityBerserker / archer / warrior / seers rings, dragon axe
General GraardorGod Wars Dungeon3 / 5Solo or team70 Strength + hammer + 40 kill countBandos chestplate and tassets, bandos hilt
K'ril TsutsarothGod Wars Dungeon3 / 5Solo or team70 Hitpoints + 40 kill countZamorakian spear, staff of the dead, zamorak hilt
Kalphite QueenStandalone bosses3 / 5Solo or teamTwo ropes (or the Hard Desert Diary)Dragon chainbody, Kq head
MuttadilesRaid bosses3 / 5Solo or teamChambers of XericRaid points toward CoX uniques
Penance QueenMinigame bosses3 / 5TeamBarbarian Assault wave 10No drops. One kill plus 375 honour points in each role buys the fighter torso
Revenant MaledictusWilderness bosses3 / 5Solo or teamRevenant Caves accessAmulet of avarice, ancient relics/emblems
ScorpiaWilderness bosses3 / 5Solo or teamDeep WildernessOdium / malediction shard 3
The Royal Titans (Branda & Eldric)Standalone bosses3 / 5Solo or teamNone (Asgarnian Ice Dungeon)Deadeye and Mystic Vigour prayer scrolls, giantsoul amulet
VanguardsRaid bosses3 / 5Solo or teamChambers of XericRaid points toward CoX uniques
Vasa NistirioRaid bosses3 / 5Solo or teamChambers of XericRaid points toward CoX uniques
VespulaRaid bosses3 / 5Solo or teamChambers of XericRaid points toward CoX uniques
AkkhaRaid bosses4 / 5Solo or teamTombs of AmascutRaid points toward ToA uniques
Ba-BaRaid bosses4 / 5Solo or teamTombs of AmascutRaid points toward ToA uniques
CallistoWilderness bosses4 / 5TeamDeep Wilderness + anti-PK setupVoidwaker hilt, dragon pickaxe, tyrannical ring
Commander ZilyanaGod Wars Dungeon4 / 5Solo or team70 Agility + 40 kill countArmadyl crossbow, saradomin sword and hilt
Corporeal BeastStandalone bosses4 / 5TeamNone (games necklace or level 21 Wilderness entrance)Spirit shield and sigils
Demonic GorillasElite monsters4 / 5Solo or teamMonkey Madness IIZenyte shard, heavy ballista parts
KephriRaid bosses4 / 5Solo or teamTombs of AmascutRaid points toward ToA uniques
Kree'arraGod Wars Dungeon4 / 5Solo or team70 Ranged + mith grapple + 40 kill countArmadyl armour, armadyl hilt
Nylocas VasiliasRaid bosses4 / 5TeamTheatre of BloodProgress toward ToB purple
Pestilent BloatRaid bosses4 / 5TeamTheatre of BloodProgress toward ToB purple
SotetsegRaid bosses4 / 5TeamTheatre of BloodProgress toward ToB purple
TektonRaid bosses4 / 5Solo or teamChambers of XericRaid points toward CoX uniques
The HueycoatlStandalone bosses4 / 5TeamChildren of the SunDragon hunter wand, hueycoatl hide
The Maiden of SugadintiRaid bosses4 / 5TeamTheatre of BloodProgress toward ToB purple
The NightmareStandalone bosses4 / 5Solo or teamPriest in Peril (Morytania access)Inquisitor's armour, nightmare staff, harmonised orb
Tormented DemonsElite monsters4 / 5Solo or teamWhile Guthix SleepsBurning claws, synapse, tormented synapse
VenenatisWilderness bosses4 / 5TeamDeep Wilderness + anti-PK setupVoidwaker gem, treasonous ring, dragon pickaxe
Vet'ionWilderness bosses4 / 5TeamDeep Wilderness + anti-PK setupVoidwaker blade, ring of the gods, dragon pickaxe
XarpusRaid bosses4 / 5TeamTheatre of BloodProgress toward ToB purple
ZebakRaid bosses4 / 5Solo or teamTombs of AmascutRaid points toward ToA uniques
Great OlmRaid bosses5 / 5Solo or teamChambers of XericTwisted bow, elder maul, kodai insignia, dragon claws
NexGod Wars Dungeon5 / 5TeamThe Frozen Door + 70 Agility, Hitpoints, Ranged, StrengthTorva armour, zaryte crossbow, ancient hilt
Tumeken's and Elidinis' WardenRaid bosses5 / 5Solo or teamTombs of AmascutTumeken's shadow, masori armour, osmumten's fang
Verzik ViturRaid bosses5 / 5TeamTheatre of BloodScythe of vitur, ghrazi rapier, avernic defender hilt
YamaStandalone bosses5 / 5Solo or teamA Kingdom DividedOathplate armour, Soulflame horn
02

Bosses Best Done as a Team

A solo kill is possible at some of these (Theatre of Blood accepts teams of 1 to 5), but a team is the normal way to do every one of them.

Table 2Bosses usually done as a team16 rows
BossGroupDifficultyRequirementNotable reward
Gemstone CrabBeginner bosses1 / 5Children of the SunPassive melee XP, gemstone drops
WintertodtSkilling bosses1 / 550 FiremakingPyromancer outfit, warm gloves, tome of fire
ZalcanoSkilling bosses2 / 5Song of the Elves + 70 Mining/SmithingCrystal tool seed, zalcano shard
Penance QueenMinigame bosses3 / 5Barbarian Assault wave 10No drops. One kill plus 375 honour points in each role buys the fighter torso
CallistoWilderness bosses4 / 5Deep Wilderness + anti-PK setupVoidwaker hilt, dragon pickaxe, tyrannical ring
Corporeal BeastStandalone bosses4 / 5None (games necklace or level 21 Wilderness entrance)Spirit shield and sigils
Nylocas VasiliasRaid bosses4 / 5Theatre of BloodProgress toward ToB purple
Pestilent BloatRaid bosses4 / 5Theatre of BloodProgress toward ToB purple
SotetsegRaid bosses4 / 5Theatre of BloodProgress toward ToB purple
The HueycoatlStandalone bosses4 / 5Children of the SunDragon hunter wand, hueycoatl hide
The Maiden of SugadintiRaid bosses4 / 5Theatre of BloodProgress toward ToB purple
VenenatisWilderness bosses4 / 5Deep Wilderness + anti-PK setupVoidwaker gem, treasonous ring, dragon pickaxe
Vet'ionWilderness bosses4 / 5Deep Wilderness + anti-PK setupVoidwaker blade, ring of the gods, dragon pickaxe
XarpusRaid bosses4 / 5Theatre of BloodProgress toward ToB purple
NexGod Wars Dungeon5 / 5The Frozen Door + 70 Agility, Hitpoints, Ranged, StrengthTorva armour, zaryte crossbow, ancient hilt
Verzik ViturRaid bosses5 / 5Theatre of BloodScythe of vitur, ghrazi rapier, avernic defender hilt
03

Team Sizes for the Main Group Bosses

Table 3How many players each group fight takes5 rows
BossPlayersWhat the size changes
Chambers of Xeric1 to 100Enemy stats and point caps scale with team size; skilling needs scale with the team's combined levels
Tombs of Amascut1 to 8Needs Beneath Cursed Sands; invocations set the raid level
Theatre of Blood1 to 5Bosses have 75% hitpoints with three or fewer players, 87.5% with four
The NightmareUp to 80Scales for 5 to 80 players and can be soloed; Phosani's Nightmare is solo only
Royal Titans1 to 2Aimed at two players of combat 90 or higher; unique rates follow your damage share

Chambers of Xeric is the usual first raid for a new group because any team size works, from a duo to a full mass. Our raids overview compares it with ToB and ToA. If you want the loot rolls without organising a big team yourself, our mega-scale CoX service runs large-team raids by hand.

04

Where to Find a Team

Most of the fights above are raid or God Wars content, which have established learner communities. Start in a learner group rather than a speed group — the mechanics are the same and nobody minds the extra ten minutes.

05

FAQ

What is the easiest group boss?

Scurrius in its group version, the Giant Mole, and the skilling bosses Wintertodt (50 Firemaking) and Tempoross (35 Fishing), where extra players mostly speed things up. For a first team fight with real mechanics, the Royal Titans are built for a duo, and the difficulty 3 bosses in the table (Graardor, K'ril, Dagannoth Kings) are the next step once your solo bossing is steady.

Do I need a specific role?

For raids, yes — roles are how the fight is designed. For God Wars and standalone group bosses the roles are informal, but somebody still needs to be watching minions.

Still stuck on a mechanic? Ask the team on our Discord, it is free.

06 · Bottom line

Bottom Line

Start with Scurrius in group mode or the Royal Titans as a duo, move to the God Wars generals and Corp, and treat Chambers of Xeric as your first raid. Chambers of Xeric and Theatre of Blood each cover six entries on this page, so one raid team opens more of the list than any other unlock. The ceiling is the difficulty 5 group: Great Olm, Nex, the Wardens, Verzik Vitur and Yama.

Each row links to its own guide for mechanics and drops.

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